Files
DnDCampaign/Arcs/Arc 4/Overview.md
T
2026-07-08 15:36:23 -04:00

46 lines
1.4 KiB
Markdown

---
arc: 4
levels: 17-20
---
# Arc 4 — Tide of Ruin
## Summary
The world rallies at the [[World Council]] while the party assaults the [[Citadel of Sundering]] to stop the [[Primordial Wrath]] from breaking free. The arc ends with a world-saving choice and a level 20 climax.
## Important Locations
| Location | Notable Places |
|----------|----------------|
| [[Freehold]] | Concord Hall, World Council chamber, market, inn |
| [[Citadel of Sundering]] | Outer Ramparts, Hall of Echoes, Herald chambers, Sundering Throne, Seal Chamber |
| [[Spire of Silence]] | Vault of Sundered Truths |
| [[Valhold]] | Blackthorn Keep, the Spire of Silence, military districts |
## Random Encounter Table (d8)
| d8 | Encounter |
|----|-----------|
| 1 | Elite Hand of Ruin strike team |
| 2 | Elemental storm in the region |
| 3 | Allied faction delegates with bad news |
| 4 | A Herald of Ruin scouting the battlefield |
| 5 | A dragon ally answering the call |
| 6 | War refugees needing protection |
| 7 | A seal crack causing reality distortions |
| 8 | A mythic omen from the Primordial Wrath |
## Loot Table (d8)
| d8 | Loot |
|----|------|
| 1 | 500 gp and war supplies |
| 2 | Potion of supreme healing |
| 3 | Legendary relic fragment |
| 4 | [[Crown of the Sundered]] |
| 5 | [[Primordial Heart Shard]] |
| 6 | Artifact-grade magic item |
| 7 | Faction favor or military support |
| 8 | [[Seal-Warden's Blessing]] |