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DnDCampaign/Rules/Pact of Seven Flames.md
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# Pact of Seven Flames
## Overview
The ancient pact binding the [[Dragon Lords]] to the seven [[Seal Anchor]] sites. The Rite of Seven Flames is the synchronized channeling of draconic breath and essence through the [[Emberheart]].
## Key Rules
- Each Dragon Lord is tied to a specific seal; if a Dragon Lord falls, their seal weakens.
- The Rite requires at minimum three Dragon Lords and (in practice) coordination across the ritual site.
- The [[Emberheart]] can reinforce or shatter a seal depending on the ritual method.
## Campaign Use
- Arc 2 foreshadowing: the need for multiple Dragon Lords.
- Arc 3 climax: the Rite is attempted, partially succeeded.
- Arc 4 climax: the final Rite determines the ending.