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DnDCampaign/Locations/Freehold.md
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2026-07-08 15:36:23 -04:00

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type, region, kingdom, population
type region kingdom population
location Border region Neutral ~12,000

Freehold

Overview

A free city that owes allegiance to neither Valdris nor Kethra. Founded 150 years ago by deserters from both kingdoms, Freehold is the go-to location for neutral ground — diplomacy, trade, and clandestine meetings all happen here. The city is governed by an elected Council of Twelve, who pride themselves on being everyone's mediator and nobody's enemy.

Key Locations

The Concord Hall

Where the Arc 2 - The Gilded War#Hook 6: The Ambassador's Gambit and Arc 4 - Tide of Ruin#Hook 14: The World Council take place. A grand circular chamber with twelve galleries and a central speaking platform. Warded with forbiddance (celestials only — prevents fiend interference).

The Crossroads Market

Largest neutral market in Aethrune. Everything from common goods to very rare magic items can be found here — at a premium. 20% markup on all PHB items; Rare items are available, Very Rare require a DC 18 Investigation check to find a seller.

The Broken Seal (Inn)

A high-end inn named with unintentional irony. Run by Garrett Finch, a retired adventurer who recognizes competent parties and offers discounts for a good story. Rooms: 2 gp/night, suites: 10 gp/night.

An espionage broker run by Madame Oksana, a tiefling information dealer. For 100-1,000 gp depending on sensitivity, she can provide intel on any faction. She knows about the Hand of Ruin but has been paid to stay quiet.

The Freehold Arena

A combat venue where gladiators (voluntary, paid combatants) fight for coin and glory. The party can enter for prize money if short on funds. Champions include a retired goliath barbarian, a half-dragon fighter, and a team of spined devils captured for sport.

Council of Twelve

Councilor Faction Sympathy Priority
Mayor Thaddeus Grimm Neutral City prosperity
Councilor Vexin Pro-Valdris Trade routes
Councilor Mara Kell Pro-Kethra Naval access
Councilor "Silver" Verdant Circle agent Seal stability
8 other councilors Various Commerce, defense, intrigue

Plot Significance

  • Arc 2: Site of the peace summit between Valdris and Kethra
  • Arc 4: Site of the World Council where all factions unite (or fail to)