--- type: location region: "Border region" kingdom: "Neutral" population: ~12,000 --- # Freehold ## Overview A free city that owes allegiance to neither [[Valdris]] nor [[Kethra]]. Founded 150 years ago by deserters from both kingdoms, Freehold is the go-to location for neutral ground — diplomacy, trade, and clandestine meetings all happen here. The city is governed by an elected **Council of Twelve**, who pride themselves on being everyone's mediator and nobody's enemy. ## Key Locations ### The Concord Hall Where the [[Arc 2 - The Gilded War#Hook 6: The Ambassador's Gambit|peace summit]] and [[Arc 4 - Tide of Ruin#Hook 14: The World Council|World Council]] take place. A grand circular chamber with twelve galleries and a central speaking platform. Warded with *forbiddance* (celestials only — prevents fiend interference). ### The Crossroads Market Largest neutral market in Aethrune. Everything from common goods to very rare magic items can be found here — at a premium. 20% markup on all PHB items; Rare items are available, Very Rare require a DC 18 Investigation check to find a seller. ### The Broken Seal (Inn) A high-end inn named with unintentional irony. Run by **Garrett Finch**, a retired adventurer who recognizes competent parties and offers discounts for a good story. Rooms: 2 gp/night, suites: 10 gp/night. ### The Whisper Gallery An espionage broker run by **Madame Oksana**, a tiefling information dealer. For 100-1,000 gp depending on sensitivity, she can provide intel on any faction. She knows about the Hand of Ruin but has been paid to stay quiet. ### The Freehold Arena A combat venue where gladiators (voluntary, paid combatants) fight for coin and glory. The party can enter for prize money if short on funds. Champions include a retired goliath barbarian, a half-dragon fighter, and a team of spined devils captured for sport. ## Council of Twelve | Councilor | Faction Sympathy | Priority | |-----------|-----------------|----------| | Mayor Thaddeus Grimm | Neutral | City prosperity | | Councilor Vexin | Pro-Valdris | Trade routes | | Councilor Mara Kell | Pro-Kethra | Naval access | | Councilor "Silver" | Verdant Circle agent | Seal stability | | 8 other councilors | Various | Commerce, defense, intrigue | ## Plot Significance - Arc 2: Site of the peace summit between Valdris and Kethra - Arc 4: Site of the World Council where all factions unite (or fail to)