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DnDCampaign/Locations/Ashveil Caldera.md
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---
type: location
region: "Red Dragon territory, southern Aethrune"
danger: Extreme
---
# Ashveil Caldera
## Overview
The volcanic lair of [[Morgra, the Ashen Matron]] in the southern mountain range. An active volcano surrounded by an ash-choked wasteland where nothing grows and the sky is perpetually overcast. Morgra's treasure hoard — accumulated over 2,800 years — fills the deepest chamber.
## Environment
- Ashfall obscures vision beyond 100 feet and deals 1d4 fire damage per hour
- Lava rivers and pools throughout the lair (10d10 fire damage immersion)
- The air is unbreathable without magical protection (DC 15 CON save every 10 minutes or suffocate)
- Morgra's ancient presence suppresses *detect good and evil* and similar divination within 10 miles
## Layout
The caldera is a multi-level volcanic cave system. Morgra lairs in the **Throne of Ash** — a chamber at the volcano's heart where the heat is so intense that nonmagical metal melts in minutes.
## Loot
If the party raids the lair while Morgra is absent (at the [[Citadel of Sundering]] in Arc 4), they find:
- 45,000 gp in coins and gems
- 6 rare magic items (DM choice)
- 2 very rare items (DM choice)
- [[Ignivar, the Betrayer|Ignivar]]'s preserved scale — a memento Morgra kept for 500 years (serves as *legend lore* on Ignivar's history)
- Correspondence with [[High Pontiff Vosseth]] spanning 200 years — proof of treason
## Plot Significance
- Mentioned as Morgra's domain throughout Arc 3
- An optional high-risk raid in Arc 4 (while Morgra is at the Citadel) to cripple cult resources
- Her brood of 2 adult red dragons may be encountered here or at the Citadel