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DnDCampaign/Factions/The Iron Concord.md
2026-07-08 15:36:23 -04:00

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type, alignment, leader
type alignment leader
faction Neutral General Markus Crane

The Iron Concord

Overview

The largest mercenary guild in Aethrune with 6,000+ soldiers-for-hire. Known for absolute professionalism and absolute loyalty to contract — not morality. They fight for whoever pays, and they never break a contract. Their neutrality makes them valuable to all sides and trusted by none.

Structure

Rank Title Role
1 High General Supreme commander — General Markus Crane
2 Commander Leader of a company (500 soldiers)
3 Captain Leader of a platoon (50 soldiers)
4 Banner Leader of a squad (10 soldiers)
5 Iron Standard mercenary

Notable Members

Name Rank Notes
General Markus Crane High General Pragmatic, honor-bound, secretly tired of war
Captain Vara Holt Commander Assigned to Ironheart Mine contract; conflicted about working with cultists
Commander Valdrek Captain Garrison commander in Valdris

Contracts

  • Currently contracted by the Crown Concordat to guard the Ironheart Mine — but local commander Captain Vara Holt is receiving separate payments from the Hand of Ruin (unbeknownst to High Command).
  • Secondary contracts with Kethra for naval escort (technically conflicting — a deliberate ambiguity to maximize profit).

Goals

  • Maximize profit and influence
  • Maintain reputation as the most reliable mercenary force
  • Avoid choosing sides in permanent ways

The Crane's Secret

General Markus Crane is aging and weary. He has seen too many wars and knows the Hand of Ruin is manipulating the Concordat. In Arc 4 - Tide of Ruin, he can be persuaded to break neutrality and join the final assault — not for gold, but because he wants the world his grandchildren inherit to still exist.