--- type: faction alignment: Neutral leader: "[[General Markus Crane]]" --- # The Iron Concord ## Overview The largest mercenary guild in Aethrune with 6,000+ soldiers-for-hire. Known for absolute professionalism and absolute loyalty to contract — not morality. They fight for whoever pays, and they never break a contract. Their neutrality makes them valuable to all sides and trusted by none. ## Structure | Rank | Title | Role | |------|-------|------| | 1 | High General | Supreme commander — [[General Markus Crane]] | | 2 | Commander | Leader of a company (500 soldiers) | | 3 | Captain | Leader of a platoon (50 soldiers) | | 4 | Banner | Leader of a squad (10 soldiers) | | 5 | Iron | Standard mercenary | ## Notable Members | Name | Rank | Notes | |------|------|-------| | [[General Markus Crane]] | High General | Pragmatic, honor-bound, secretly tired of war | | [[Captain Vara Holt]] | Commander | Assigned to Ironheart Mine contract; conflicted about working with cultists | | Commander Valdrek | Captain | Garrison commander in Valdris | ## Contracts - Currently contracted by the [[Crown Concordat]] to guard the [[Ironheart Mine]] — but local commander [[Captain Vara Holt]] is receiving separate payments from the Hand of Ruin (unbeknownst to High Command). - Secondary contracts with [[Kethra]] for naval escort (technically conflicting — a deliberate ambiguity to maximize profit). ## Goals - Maximize profit and influence - Maintain reputation as the most reliable mercenary force - Avoid choosing sides in permanent ways ## The Crane's Secret [[General Markus Crane]] is aging and weary. He has seen too many wars and knows the Hand of Ruin is manipulating the Concordat. In [[Arc 4 - Tide of Ruin]], he can be persuaded to break neutrality and join the final assault — not for gold, but because he wants the world his grandchildren inherit to still exist.