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---
type: location
region: "Border region"
kingdom: "Neutral"
population: ~12,000
---
# Freehold
## Overview
A free city that owes allegiance to neither [[Valdris]] nor [[Kethra]]. Founded 150 years ago by deserters from both kingdoms, Freehold is the go-to location for neutral ground — diplomacy, trade, and clandestine meetings all happen here. The city is governed by an elected **Council of Twelve**, who pride themselves on being everyone's mediator and nobody's enemy.
## Key Locations
### The Concord Hall
Where the [[Arc 2 - The Gilded War#Hook 6: The Ambassador's Gambit|peace summit]] and [[Arc 4 - Tide of Ruin#Hook 14: The World Council|World Council]] take place. A grand circular chamber with twelve galleries and a central speaking platform. Warded with *forbiddance* (celestials only — prevents fiend interference).
### The Crossroads Market
Largest neutral market in Aethrune. Everything from common goods to very rare magic items can be found here — at a premium. 20% markup on all PHB items; Rare items are available, Very Rare require a DC 18 Investigation check to find a seller.
### The Broken Seal (Inn)
A high-end inn named with unintentional irony. Run by **Garrett Finch**, a retired adventurer who recognizes competent parties and offers discounts for a good story. Rooms: 2 gp/night, suites: 10 gp/night.
### The Whisper Gallery
An espionage broker run by **Madame Oksana**, a tiefling information dealer. For 100-1,000 gp depending on sensitivity, she can provide intel on any faction. She knows about the Hand of Ruin but has been paid to stay quiet.
### The Freehold Arena
A combat venue where gladiators (voluntary, paid combatants) fight for coin and glory. The party can enter for prize money if short on funds. Champions include a retired goliath barbarian, a half-dragon fighter, and a team of spined devils captured for sport.
## Council of Twelve
| Councilor | Faction Sympathy | Priority |
|-----------|-----------------|----------|
| Mayor Thaddeus Grimm | Neutral | City prosperity |
| Councilor Vexin | Pro-Valdris | Trade routes |
| Councilor Mara Kell | Pro-Kethra | Naval access |
| Councilor "Silver" | Verdant Circle agent | Seal stability |
| 8 other councilors | Various | Commerce, defense, intrigue |
## Plot Significance
- Arc 2: Site of the peace summit between Valdris and Kethra
- Arc 4: Site of the World Council where all factions unite (or fail to)