✨ Quiz is no loner stored in player's browser and more improvements under the hood
This commit is contained in:
@@ -4,7 +4,7 @@
|
||||
- file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
||||
-->
|
||||
<script lang="ts">
|
||||
import type { Answer, QuizData } from '$lib/quiz_types';
|
||||
import type { Answer, Question, QuizData } from '$lib/quiz_types';
|
||||
import { getLocalization } from '$lib/i18n';
|
||||
import { QuizQuestionType } from '../quiz_types.js';
|
||||
import Spinner from '$lib/Spinner.svelte';
|
||||
@@ -12,10 +12,11 @@
|
||||
const { t } = getLocalization();
|
||||
export let results: Array<Answer>;
|
||||
export let game_data: QuizData;
|
||||
export let solution: Question;
|
||||
export let question_index: string;
|
||||
let data_store = {};
|
||||
|
||||
const question = game_data.questions[parseInt(question_index)].answers;
|
||||
const question = solution.answers;
|
||||
for (let i = 0; i < question.length; i++) {
|
||||
data_store[question[i].answer] = 0;
|
||||
}
|
||||
@@ -24,11 +25,8 @@
|
||||
data_store[results[i].answer] += 1;
|
||||
}
|
||||
|
||||
let slider_values = [
|
||||
game_data.questions[parseInt(question_index)].answers.min_correct ?? 0,
|
||||
game_data.questions[parseInt(question_index)].answers.max_correct ?? 0
|
||||
];
|
||||
console.log(slider_values, game_data.questions[parseInt(question_index)].answers);
|
||||
let slider_values = [solution.answers.min_correct ?? 0, solution.answers.max_correct ?? 0];
|
||||
console.log(slider_values, solution.answers);
|
||||
</script>
|
||||
|
||||
<!-- Show the results from the results object -->
|
||||
@@ -38,7 +36,7 @@
|
||||
<div>
|
||||
<h2 class="text-center text-3xl mb-8">{$t('words.result', { count: 2 })}</h2>
|
||||
<div class="w-screen flex justify-center">
|
||||
{#if game_data.questions[parseInt(question_index)].type === QuizQuestionType.ABCD}
|
||||
{#if solution.type === QuizQuestionType.ABCD}
|
||||
<div class="relative overflow-x-auto shadow-md rounded-lg">
|
||||
<table class="w-fit text-sm text-left text-gray-500 dark:text-gray-400">
|
||||
<thead class="bg-gray-50 dark:bg-gray-700">
|
||||
@@ -64,7 +62,7 @@
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{#each game_data.questions[parseInt(question_index)].answers as answer}
|
||||
{#each solution.answers as answer}
|
||||
<tr class="bg-white border-b dark:bg-gray-800 dark:border-gray-700">
|
||||
<td
|
||||
class="py-4 px-6 text-sm font-medium text-gray-900 whitespace-nowrap dark:text-white"
|
||||
@@ -90,10 +88,10 @@
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
{:else if game_data.questions[parseInt(question_index)].type === QuizQuestionType.RANGE}
|
||||
{:else if solution.type === QuizQuestionType.RANGE}
|
||||
<!--<p class="text-center">
|
||||
Every number between {game_data.questions[parseInt(question_index)].answers
|
||||
.min_correct} and {game_data.questions[parseInt(question_index)].answers
|
||||
Every number between {solution.answers
|
||||
.min_correct} and {solution.answers
|
||||
.max_correct} was correct.
|
||||
</p>-->
|
||||
{#await import('svelte-range-slider-pips')}
|
||||
@@ -103,8 +101,8 @@
|
||||
<svelte:component
|
||||
this={c.default}
|
||||
bind:values={slider_values}
|
||||
bind:min={game_data.questions[parseInt(question_index)].answers.min}
|
||||
bind:max={game_data.questions[parseInt(question_index)].answers.max}
|
||||
bind:min={solution.answers.min}
|
||||
bind:max={solution.answers.max}
|
||||
pips
|
||||
float
|
||||
all="label"
|
||||
|
||||
Reference in New Issue
Block a user