✨ Added custom background-color
This commit is contained in:
@@ -111,6 +111,7 @@ class QuizInput(BaseModel):
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title: str
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description: str
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cover_image: str | None
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background_color: str | None
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questions: list[QuizQuestion]
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@@ -125,6 +126,7 @@ class Quiz(ormar.Model):
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questions: Json[list[QuizQuestion]] = ormar.JSON(nullable=False)
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imported_from_kahoot: Optional[bool] = ormar.Boolean(default=False, nullable=True)
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cover_image: Optional[str] = ormar.Text(nullable=True, unique=False)
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background_color: str | None = ormar.Text(nullable=True, unique=False)
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class Meta:
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tablename = "quiz"
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@@ -171,6 +173,7 @@ class PlayGame(BaseModel):
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cover_image: str | None
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game_mode: str | None
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current_question: int = -1
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background_color: str | None
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class GamePlayer(BaseModel):
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@@ -177,6 +177,7 @@ async def finish_edit(edit_id: str, quiz_input: QuizInput):
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quiz.updated_at = datetime.now()
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quiz.questions = quiz_input.dict()["questions"]
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quiz.cover_image = quiz_input.cover_image
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quiz.background_color = quiz_input.background_color
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for image in images_to_delete:
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if image is not None:
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try:
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@@ -113,6 +113,7 @@ async def start_quiz(
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cover_image=quiz.cover_image,
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game_mode=game_mode,
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user_id=user.id,
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background_color=quiz.background_color,
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)
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await redis.set(f"game:{str(game.game_pin)}", game.json(), ex=18000)
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return {**quiz.dict(exclude={"id"}), **game.dict(exclude={"questions"})}
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@@ -201,14 +201,16 @@ async def set_question_number(sid, data: str):
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if session["admin"]:
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game_pin = session["game_pin"]
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game_data = PlayGame.parse_raw(await redis.get(f"game:{session['game_pin']}"))
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game_data.current_question = int(data)
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game_data.current_question = int(float(data))
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await redis.set(f"game:{session['game_pin']}", game_data.json())
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await redis.set(f"game:{session['game_pin']}:current_time", datetime.now().isoformat())
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await sio.emit(
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"set_question_number",
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{
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"question_index": int(data),
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"question": ReturnQuestion(**game_data.dict(include={"questions"})["questions"][int(data)]).dict(),
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"question_index": int(float(data)),
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"question": ReturnQuestion(
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**game_data.dict(include={"questions"})["questions"][int(float(data))]
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).dict(),
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},
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room=game_pin,
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)
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@@ -244,21 +246,21 @@ async def submit_answer(sid: str, data: dict):
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session = await sio.get_session(sid)
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game_data = PlayGame.parse_raw(await redis.get(f"game:{session['game_pin']}"))
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answer_right = False
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if game_data.questions[int(data.question_index)].type == QuizQuestionType.ABCD:
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for answer in game_data.questions[int(data.question_index)].answers:
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if game_data.questions[int(float(data.question_index))].type == QuizQuestionType.ABCD:
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for answer in game_data.questions[int(float(data.question_index))].answers:
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if answer.answer == data.answer and answer.right:
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answer_right = True
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break
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elif game_data.questions[int(data.question_index)].type == QuizQuestionType.RANGE:
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elif game_data.questions[int(float(data.question_index))].type == QuizQuestionType.RANGE:
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if (
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game_data.questions[int(data.question_index)].answers.min_correct
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<= int(data.answer)
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<= game_data.questions[int(data.question_index)].answers.max_correct
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game_data.questions[int(float(data.question_index))].answers.min_correct
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<= int(float(data.answer))
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<= game_data.questions[int(float(data.question_index))].answers.max_correct
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):
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answer_right = True
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else:
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raise NotImplementedError
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latency = int((await sio.get_session(sid))["ping"])
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latency = int(float((await sio.get_session(sid))["ping"]))
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time_q_started = datetime.fromisoformat(await redis.get(f"game:{session['game_pin']}:current_time"))
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answers = await redis.get(f"game_session:{session['game_pin']}:{data.question_index}")
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diff = (time_q_started - now).total_seconds() * 1000 # - timedelta(milliseconds=latency)
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@@ -271,7 +273,9 @@ async def submit_answer(sid: str, data: dict):
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score = 0
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if answer_right:
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score = calculate_score(abs(diff) - latency, int(game_data.questions[int(data.question_index)].time))
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score = calculate_score(
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abs(diff) - latency, int(float(game_data.questions[int(float(data.question_index))].time))
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)
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await redis.hincrby(f"game_session:{session['game_pin']}:player_scores", session["username"], score)
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if answers is None:
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await redis.set(
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@@ -23,3 +23,9 @@
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-webkit-background-clip: text;
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-webkit-text-fill-color: transparent;
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}
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@layer utilities {
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.normal-background {
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@apply bg-gradient-to-r from-[#009444] via-[#39b54a] to-[#8dc63f] dark:bg-[#0f2702] dark:from-[#0f2702] dark:via-[#0f2702] dark:to[#0f2702];
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}
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}
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@@ -17,6 +17,7 @@
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export let game_token: string;
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export let quiz_data: QuizData;
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export let game_mode;
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export let bg_color;
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const { t } = getLocalization();
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@@ -95,7 +96,11 @@
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</script>
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{#if game_mode === 'kahoot'}
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<div class="fixed top-0 w-full h-14 bg-transparent z-20 grid grid-cols-3">
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<div
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class="fixed top-0 w-full h-14 z-20 grid grid-cols-3"
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style="background: {bg_color ? bg_color : 'transparent'}"
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class:text-black={bg_color}
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>
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<p class="mr-auto ml-0 col-start-1 col-end-1">
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{selected_question === -1 ? '0' : selected_question + 1}
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/{quiz_data.questions.length}
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@@ -143,7 +148,7 @@
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/>
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{/if}
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{/if}
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<div class:mt-28={game_mode === 'kahoot'} class="w-full h-full">
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<div class:pt-28={game_mode === 'kahoot'} class="w-full h-full">
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{#if timer_res !== undefined && !final_results_clicked && !question_results}
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<div class="flex flex-col justify-center w-screen h-1/6">
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<h1 class="text-6xl text-center">
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@@ -113,7 +113,7 @@
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if (res.ok) {
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confirm_to_leave = false;
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console.log(confirm_to_leave);
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window.location.href = '/dashboard';
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// window.location.href = '/dashboard';
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} else {
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alert('Error');
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}
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@@ -7,6 +7,7 @@
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import type { EditorData } from '$lib/quiz_types';
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import { getLocalization } from '$lib/i18n';
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import Spinner from '$lib/Spinner.svelte';
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export let pow_data;
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export let pow_salt;
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@@ -15,8 +16,11 @@
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let uppyOpen = false;
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export let edit_id: string;
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export let data: EditorData;
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let custom_bg_color = Boolean(data.background_color);
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$: data.background_color = custom_bg_color ? data.background_color : undefined;
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</script>
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<div class="w-full h-full pb-20 px-20">
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@@ -122,6 +126,48 @@
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{/if}
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</button>
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</div>
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<div class="pt-10 w-full flex justify-center">
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<div class="grid grid-cols-3 w-fit h-fit gap-4">
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<div
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class="max-w-full transition-all"
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class:pointer-events-none={custom_bg_color}
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class:opacity-50={custom_bg_color}
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>
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<div class="bg-gray-200 rounded-lg w-full h-full p-1">
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<span
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class="inline-block w-full h-full bg-gradient-to-r from-[#009444] via-[#39b54a] to-[#8dc63f] dark:bg-[#0f2702] dark:from-[#0f2702] dark:via-[#0f2702] dark:to[#0f2702]"
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/>
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</div>
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</div>
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<div>
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<label
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for="large-toggle"
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class="inline-flex relative items-center cursor-pointer"
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>
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<input
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type="checkbox"
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bind:checked={custom_bg_color}
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id="large-toggle"
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class="sr-only peer"
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/>
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<span
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class="w-14 h-7 bg-gray-200 peer-focus:outline-none peer-focus:ring-4 peer-focus:ring-blue-300 dark:peer-focus:ring-blue-800 rounded-full peer dark:bg-gray-800 peer-checked:after:translate-x-full peer-checked:after:border-white after:content-[''] after:absolute after:top-0.5 after:left-[4px] after:bg-white after:border-gray-300 after:border after:rounded-full after:h-6 after:w-6 after:transition-all dark:border-gray-600 peer-checked:bg-blue-600"
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/>
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</label>
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</div>
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<div
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class:pointer-events-none={!custom_bg_color}
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class:opacity-50={!custom_bg_color}
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class="transition-all"
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>
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<input
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type="color"
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class="rounded-lg p-1 min-h-full hover:cursor-pointer"
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bind:value={data.background_color}
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/>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -13,6 +13,7 @@ export interface QuizData {
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game_pin: string;
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started: boolean;
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cover_image?: string;
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background_color?: string;
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}
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export enum QuizQuestionType {
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@@ -47,4 +48,5 @@ export interface EditorData {
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description: string;
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questions: Question[];
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cover_image?: string;
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background_color?: string;
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}
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@@ -116,85 +116,93 @@
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}
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players = players;
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};
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let bg_color;
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$: bg_color = quiz_data ? quiz_data.background_color : undefined;
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</script>
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<svelte:window on:beforeunload={confirmUnload} />
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<svelte:head>
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<title>ClassQuiz - Host</title>
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</svelte:head>
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{#if JSON.stringify(final_results) !== JSON.stringify([null])}
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<div class="w-screen flex justify-center mt-8">
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<button
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on:click={request_answer_export}
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class="px-4 py-2 leading-5 text-white transition-colors duration-200 transform bg-gray-700 rounded text-center hover:bg-gray-600 focus:outline-none disabled:cursor-not-allowed disabled:opacity-50"
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>{$t('admin_page.export_results')}</button
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>
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</div>
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{#await import('$lib/play/end.svelte') then c}
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<svelte:component
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this={c.default}
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bind:final_results
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bind:question_count={quiz_data.questions.length}
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/>
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{/await}
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{/if}
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{#if !success}
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<input placeholder="game id" bind:value={game_token} />
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<input placeholder="game pin" bind:value={game_pin} />
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<button on:click={connect}>{$t('words.connect')}!</button>
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{#if errorMessage !== ''}
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<p class="text-red-700">{errorMessage}</p>
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{/if}
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{:else if !game_started}
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<div class="w-full h-full">
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<AudioPlayer bind:play={play_music} />
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<img
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alt="QR code to join the game"
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src="/api/v1/utils/qr/{quiz_data.game_pin}?dark_mode={darkMode}"
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class="block mx-auto w-1/6"
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/>
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<p class="text-3xl text-center ">{$t('words.pin')}: {quiz_data.game_pin}</p>
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<div class="flex justify-center w-full mt-4">
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<ul class="list-disc pl-8">
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{#if players.length > 0}
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{#each players as player}
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<li>
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<span
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class="hover:line-through"
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on:click={() => {
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kick_player(player.username);
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}}>{player.username}</span
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>
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<!-- <button>{$t('words.kick')}</button>-->
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</li>
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{/each}
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{/if}
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</ul>
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<div
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class="min-h-screen min-w-full"
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style="background: {bg_color ? bg_color : 'transparent'}"
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class:text-black={bg_color}
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>
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{#if JSON.stringify(final_results) !== JSON.stringify([null])}
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<div class="w-screen flex justify-center mt-8">
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<button
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on:click={request_answer_export}
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class="px-4 py-2 leading-5 text-white transition-colors duration-200 transform bg-gray-700 rounded text-center hover:bg-gray-600 focus:outline-none disabled:cursor-not-allowed disabled:opacity-50"
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>{$t('admin_page.export_results')}</button
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>
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</div>
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{#if players.length > 0}
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<div class="flex justify-center w-full mt-4">
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<button
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class="ml-4 px-4 py-2 leading-5 text-white transition-colors duration-200 transform bg-gray-700 rounded text-center hover:bg-gray-600 focus:outline-none disabled:cursor-not-allowed disabled:opacity-50"
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id="startGame"
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on:click={() => {
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socket.emit('start_game', '');
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game_started = true;
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}}
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>{$t('admin_page.start_game')}
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</button>
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</div>
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{#await import('$lib/play/end.svelte') then c}
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<svelte:component
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this={c.default}
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bind:final_results
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bind:question_count={quiz_data.questions.length}
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/>
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{/await}
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{/if}
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{#if !success}
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<input placeholder="game id" bind:value={game_token} />
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<input placeholder="game pin" bind:value={game_pin} />
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<button on:click={connect}>{$t('words.connect')}!</button>
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{#if errorMessage !== ''}
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<p class="text-red-700">{errorMessage}</p>
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{/if}
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</div>
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{:else}
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<SomeAdminScreen
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bind:final_results
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bind:game_pin
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bind:game_token
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bind:quiz_data
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bind:game_mode
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/>
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{/if}
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{:else if !game_started}
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<div class="w-full h-full">
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<AudioPlayer bind:play={play_music} />
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<img
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alt="QR code to join the game"
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src="/api/v1/utils/qr/{quiz_data.game_pin}?dark_mode={bg_color ? false : darkMode}"
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class="block mx-auto w-1/6"
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/>
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<p class="text-3xl text-center ">{$t('words.pin')}: {quiz_data.game_pin}</p>
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<div class="flex justify-center w-full mt-4">
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<ul class="list-disc pl-8">
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{#if players.length > 0}
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{#each players as player}
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<li>
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<span
|
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class="hover:line-through"
|
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on:click={() => {
|
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kick_player(player.username);
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}}>{player.username}</span
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>
|
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<!-- <button>{$t('words.kick')}</button>-->
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</li>
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{/each}
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{/if}
|
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</ul>
|
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</div>
|
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{#if players.length > 0}
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<div class="flex justify-center w-full mt-4">
|
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<button
|
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class="ml-4 px-4 py-2 leading-5 text-white transition-colors duration-200 transform bg-gray-700 rounded text-center hover:bg-gray-600 focus:outline-none disabled:cursor-not-allowed disabled:opacity-50"
|
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id="startGame"
|
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on:click={() => {
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socket.emit('start_game', '');
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game_started = true;
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}}
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>{$t('admin_page.start_game')}
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</button>
|
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</div>
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{/if}
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</div>
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{:else}
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<SomeAdminScreen
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bind:final_results
|
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bind:game_pin
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bind:game_token
|
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bind:quiz_data
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bind:game_mode
|
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bind:bg_color
|
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/>
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{/if}
|
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</div>
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<a
|
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on:click|preventDefault={request_answer_export}
|
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href="#"
|
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|
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@@ -81,7 +81,6 @@
|
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socket.on('set_question_number', (data) => {
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solution = undefined;
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restart();
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console.log(data, data.question_index);
|
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question = data.question;
|
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question_index = data.question_index;
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answer_results = undefined;
|
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@@ -118,6 +117,9 @@
|
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socket.on('solutions', (data) => {
|
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solution = data;
|
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});
|
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|
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let bg_color;
|
||||
$: bg_color = gameData ? gameData.background_color : undefined;
|
||||
// The rest
|
||||
</script>
|
||||
|
||||
@@ -138,42 +140,52 @@
|
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{/each}
|
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{/if}-->
|
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</svelte:head>
|
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<div>
|
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{#if !gameMeta.started && gameData === undefined}
|
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<JoinGame {game_pin} bind:game_mode bind:username />
|
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{:else if JSON.stringify(final_results) !== JSON.stringify([null])}
|
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<ShowEndScreen bind:final_results bind:question_count={gameData.question_count} />
|
||||
{:else if gameData !== undefined && question_index === ''}
|
||||
<ShowTitle
|
||||
bind:title={gameData.title}
|
||||
bind:description={gameData.description}
|
||||
bind:cover_image={gameData.cover_image}
|
||||
/>
|
||||
{:else if gameMeta.started && gameData !== undefined && question_index !== '' && answer_results === undefined}
|
||||
{#key unique}
|
||||
<Question bind:game_mode bind:question bind:question_index bind:solution />
|
||||
{/key}
|
||||
{:else if gameMeta.started && answer_results !== undefined}
|
||||
{#if answer_results === null}
|
||||
<div class="w-full flex justify-center">
|
||||
<h1 class="text-3xl">{$t('admin_page.no_answers')}</h1>
|
||||
</div>
|
||||
{:else if game_mode === 'kahoot'}
|
||||
<div>
|
||||
<h2 class="text-center text-3xl mb-8">{$t('words.result', { count: 2 })}</h2>
|
||||
</div>
|
||||
<div
|
||||
class="min-h-screen min-w-full"
|
||||
style="background: {bg_color ? bg_color : 'transparent'}"
|
||||
class:text-black={bg_color}
|
||||
>
|
||||
<div>
|
||||
{#if !gameMeta.started && gameData === undefined}
|
||||
<JoinGame {game_pin} bind:game_mode bind:username />
|
||||
{:else if JSON.stringify(final_results) !== JSON.stringify([null])}
|
||||
<ShowEndScreen bind:final_results bind:question_count={gameData.question_count} />
|
||||
{:else if gameData !== undefined && question_index === ''}
|
||||
<ShowTitle
|
||||
bind:title={gameData.title}
|
||||
bind:description={gameData.description}
|
||||
bind:cover_image={gameData.cover_image}
|
||||
/>
|
||||
{:else if gameMeta.started && gameData !== undefined && question_index !== '' && answer_results === undefined}
|
||||
{#key unique}
|
||||
<KahootResults bind:username bind:question_results={answer_results} bind:scores />
|
||||
{/key}
|
||||
{:else}
|
||||
{#key unique}
|
||||
<ShowResults
|
||||
bind:results={answer_results}
|
||||
bind:game_data={gameData}
|
||||
bind:question_index
|
||||
bind:solution
|
||||
/>
|
||||
<Question bind:game_mode bind:question bind:question_index bind:solution />
|
||||
{/key}
|
||||
{:else if gameMeta.started && answer_results !== undefined}
|
||||
{#if answer_results === null}
|
||||
<div class="w-full flex justify-center">
|
||||
<h1 class="text-3xl">{$t('admin_page.no_answers')}</h1>
|
||||
</div>
|
||||
{:else if game_mode === 'kahoot'}
|
||||
<div>
|
||||
<h2 class="text-center text-3xl mb-8">{$t('words.result', { count: 2 })}</h2>
|
||||
</div>
|
||||
{#key unique}
|
||||
<KahootResults
|
||||
bind:username
|
||||
bind:question_results={answer_results}
|
||||
bind:scores
|
||||
/>
|
||||
{/key}
|
||||
{:else}
|
||||
{#key unique}
|
||||
<ShowResults
|
||||
bind:results={answer_results}
|
||||
bind:game_data={gameData}
|
||||
bind:question_index
|
||||
bind:solution
|
||||
/>
|
||||
{/key}
|
||||
{/if}
|
||||
{/if}
|
||||
{/if}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
"""added background-color
|
||||
|
||||
Revision ID: 400f8ed06c48
|
||||
Revises: ec6cf07ff68a
|
||||
Create Date: 2022-09-26 17:56:00.426804
|
||||
|
||||
"""
|
||||
from alembic import op
|
||||
import sqlalchemy as sa
|
||||
import ormar
|
||||
|
||||
|
||||
# revision identifiers, used by Alembic.
|
||||
revision = "400f8ed06c48"
|
||||
down_revision = "ec6cf07ff68a"
|
||||
branch_labels = None
|
||||
depends_on = None
|
||||
|
||||
|
||||
def upgrade() -> None:
|
||||
# ### commands auto generated by Alembic - please adjust! ###
|
||||
op.add_column("quiz", sa.Column("background_color", sa.Text(), nullable=True))
|
||||
# ### end Alembic commands ###
|
||||
|
||||
|
||||
def downgrade() -> None:
|
||||
# ### commands auto generated by Alembic - please adjust! ###
|
||||
op.drop_column("quiz", "background_color")
|
||||
# ### end Alembic commands ###
|
||||
Reference in New Issue
Block a user