Added custom background-color

This commit is contained in:
Mawoka
2022-09-26 18:26:22 +02:00
parent 489d5c96d6
commit 7762f6632e
12 changed files with 239 additions and 122 deletions
+3
View File
@@ -111,6 +111,7 @@ class QuizInput(BaseModel):
title: str
description: str
cover_image: str | None
background_color: str | None
questions: list[QuizQuestion]
@@ -125,6 +126,7 @@ class Quiz(ormar.Model):
questions: Json[list[QuizQuestion]] = ormar.JSON(nullable=False)
imported_from_kahoot: Optional[bool] = ormar.Boolean(default=False, nullable=True)
cover_image: Optional[str] = ormar.Text(nullable=True, unique=False)
background_color: str | None = ormar.Text(nullable=True, unique=False)
class Meta:
tablename = "quiz"
@@ -171,6 +173,7 @@ class PlayGame(BaseModel):
cover_image: str | None
game_mode: str | None
current_question: int = -1
background_color: str | None
class GamePlayer(BaseModel):
+1
View File
@@ -177,6 +177,7 @@ async def finish_edit(edit_id: str, quiz_input: QuizInput):
quiz.updated_at = datetime.now()
quiz.questions = quiz_input.dict()["questions"]
quiz.cover_image = quiz_input.cover_image
quiz.background_color = quiz_input.background_color
for image in images_to_delete:
if image is not None:
try:
+1
View File
@@ -113,6 +113,7 @@ async def start_quiz(
cover_image=quiz.cover_image,
game_mode=game_mode,
user_id=user.id,
background_color=quiz.background_color,
)
await redis.set(f"game:{str(game.game_pin)}", game.json(), ex=18000)
return {**quiz.dict(exclude={"id"}), **game.dict(exclude={"questions"})}
+15 -11
View File
@@ -201,14 +201,16 @@ async def set_question_number(sid, data: str):
if session["admin"]:
game_pin = session["game_pin"]
game_data = PlayGame.parse_raw(await redis.get(f"game:{session['game_pin']}"))
game_data.current_question = int(data)
game_data.current_question = int(float(data))
await redis.set(f"game:{session['game_pin']}", game_data.json())
await redis.set(f"game:{session['game_pin']}:current_time", datetime.now().isoformat())
await sio.emit(
"set_question_number",
{
"question_index": int(data),
"question": ReturnQuestion(**game_data.dict(include={"questions"})["questions"][int(data)]).dict(),
"question_index": int(float(data)),
"question": ReturnQuestion(
**game_data.dict(include={"questions"})["questions"][int(float(data))]
).dict(),
},
room=game_pin,
)
@@ -244,21 +246,21 @@ async def submit_answer(sid: str, data: dict):
session = await sio.get_session(sid)
game_data = PlayGame.parse_raw(await redis.get(f"game:{session['game_pin']}"))
answer_right = False
if game_data.questions[int(data.question_index)].type == QuizQuestionType.ABCD:
for answer in game_data.questions[int(data.question_index)].answers:
if game_data.questions[int(float(data.question_index))].type == QuizQuestionType.ABCD:
for answer in game_data.questions[int(float(data.question_index))].answers:
if answer.answer == data.answer and answer.right:
answer_right = True
break
elif game_data.questions[int(data.question_index)].type == QuizQuestionType.RANGE:
elif game_data.questions[int(float(data.question_index))].type == QuizQuestionType.RANGE:
if (
game_data.questions[int(data.question_index)].answers.min_correct
<= int(data.answer)
<= game_data.questions[int(data.question_index)].answers.max_correct
game_data.questions[int(float(data.question_index))].answers.min_correct
<= int(float(data.answer))
<= game_data.questions[int(float(data.question_index))].answers.max_correct
):
answer_right = True
else:
raise NotImplementedError
latency = int((await sio.get_session(sid))["ping"])
latency = int(float((await sio.get_session(sid))["ping"]))
time_q_started = datetime.fromisoformat(await redis.get(f"game:{session['game_pin']}:current_time"))
answers = await redis.get(f"game_session:{session['game_pin']}:{data.question_index}")
diff = (time_q_started - now).total_seconds() * 1000 # - timedelta(milliseconds=latency)
@@ -271,7 +273,9 @@ async def submit_answer(sid: str, data: dict):
score = 0
if answer_right:
score = calculate_score(abs(diff) - latency, int(game_data.questions[int(data.question_index)].time))
score = calculate_score(
abs(diff) - latency, int(float(game_data.questions[int(float(data.question_index))].time))
)
await redis.hincrby(f"game_session:{session['game_pin']}:player_scores", session["username"], score)
if answers is None:
await redis.set(
+6
View File
@@ -23,3 +23,9 @@
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
}
@layer utilities {
.normal-background {
@apply bg-gradient-to-r from-[#009444] via-[#39b54a] to-[#8dc63f] dark:bg-[#0f2702] dark:from-[#0f2702] dark:via-[#0f2702] dark:to[#0f2702];
}
}
+7 -2
View File
@@ -17,6 +17,7 @@
export let game_token: string;
export let quiz_data: QuizData;
export let game_mode;
export let bg_color;
const { t } = getLocalization();
@@ -95,7 +96,11 @@
</script>
{#if game_mode === 'kahoot'}
<div class="fixed top-0 w-full h-14 bg-transparent z-20 grid grid-cols-3">
<div
class="fixed top-0 w-full h-14 z-20 grid grid-cols-3"
style="background: {bg_color ? bg_color : 'transparent'}"
class:text-black={bg_color}
>
<p class="mr-auto ml-0 col-start-1 col-end-1">
{selected_question === -1 ? '0' : selected_question + 1}
/{quiz_data.questions.length}
@@ -143,7 +148,7 @@
/>
{/if}
{/if}
<div class:mt-28={game_mode === 'kahoot'} class="w-full h-full">
<div class:pt-28={game_mode === 'kahoot'} class="w-full h-full">
{#if timer_res !== undefined && !final_results_clicked && !question_results}
<div class="flex flex-col justify-center w-screen h-1/6">
<h1 class="text-6xl text-center">
+1 -1
View File
@@ -113,7 +113,7 @@
if (res.ok) {
confirm_to_leave = false;
console.log(confirm_to_leave);
window.location.href = '/dashboard';
// window.location.href = '/dashboard';
} else {
alert('Error');
}
+47 -1
View File
@@ -7,6 +7,7 @@
import type { EditorData } from '$lib/quiz_types';
import { getLocalization } from '$lib/i18n';
import Spinner from '$lib/Spinner.svelte';
export let pow_data;
export let pow_salt;
@@ -15,8 +16,11 @@
let uppyOpen = false;
export let edit_id: string;
export let data: EditorData;
let custom_bg_color = Boolean(data.background_color);
$: data.background_color = custom_bg_color ? data.background_color : undefined;
</script>
<div class="w-full h-full pb-20 px-20">
@@ -122,6 +126,48 @@
{/if}
</button>
</div>
<div class="pt-10 w-full flex justify-center">
<div class="grid grid-cols-3 w-fit h-fit gap-4">
<div
class="max-w-full transition-all"
class:pointer-events-none={custom_bg_color}
class:opacity-50={custom_bg_color}
>
<div class="bg-gray-200 rounded-lg w-full h-full p-1">
<span
class="inline-block w-full h-full bg-gradient-to-r from-[#009444] via-[#39b54a] to-[#8dc63f] dark:bg-[#0f2702] dark:from-[#0f2702] dark:via-[#0f2702] dark:to[#0f2702]"
/>
</div>
</div>
<div>
<label
for="large-toggle"
class="inline-flex relative items-center cursor-pointer"
>
<input
type="checkbox"
bind:checked={custom_bg_color}
id="large-toggle"
class="sr-only peer"
/>
<span
class="w-14 h-7 bg-gray-200 peer-focus:outline-none peer-focus:ring-4 peer-focus:ring-blue-300 dark:peer-focus:ring-blue-800 rounded-full peer dark:bg-gray-800 peer-checked:after:translate-x-full peer-checked:after:border-white after:content-[''] after:absolute after:top-0.5 after:left-[4px] after:bg-white after:border-gray-300 after:border after:rounded-full after:h-6 after:w-6 after:transition-all dark:border-gray-600 peer-checked:bg-blue-600"
/>
</label>
</div>
<div
class:pointer-events-none={!custom_bg_color}
class:opacity-50={!custom_bg_color}
class="transition-all"
>
<input
type="color"
class="rounded-lg p-1 min-h-full hover:cursor-pointer"
bind:value={data.background_color}
/>
</div>
</div>
</div>
</div>
</div>
</div>
+2
View File
@@ -13,6 +13,7 @@ export interface QuizData {
game_pin: string;
started: boolean;
cover_image?: string;
background_color?: string;
}
export enum QuizQuestionType {
@@ -47,4 +48,5 @@ export interface EditorData {
description: string;
questions: Question[];
cover_image?: string;
background_color?: string;
}
+79 -71
View File
@@ -116,85 +116,93 @@
}
players = players;
};
let bg_color;
$: bg_color = quiz_data ? quiz_data.background_color : undefined;
</script>
<svelte:window on:beforeunload={confirmUnload} />
<svelte:head>
<title>ClassQuiz - Host</title>
</svelte:head>
{#if JSON.stringify(final_results) !== JSON.stringify([null])}
<div class="w-screen flex justify-center mt-8">
<button
on:click={request_answer_export}
class="px-4 py-2 leading-5 text-white transition-colors duration-200 transform bg-gray-700 rounded text-center hover:bg-gray-600 focus:outline-none disabled:cursor-not-allowed disabled:opacity-50"
>{$t('admin_page.export_results')}</button
>
</div>
{#await import('$lib/play/end.svelte') then c}
<svelte:component
this={c.default}
bind:final_results
bind:question_count={quiz_data.questions.length}
/>
{/await}
{/if}
{#if !success}
<input placeholder="game id" bind:value={game_token} />
<input placeholder="game pin" bind:value={game_pin} />
<button on:click={connect}>{$t('words.connect')}!</button>
{#if errorMessage !== ''}
<p class="text-red-700">{errorMessage}</p>
{/if}
{:else if !game_started}
<div class="w-full h-full">
<AudioPlayer bind:play={play_music} />
<img
alt="QR code to join the game"
src="/api/v1/utils/qr/{quiz_data.game_pin}?dark_mode={darkMode}"
class="block mx-auto w-1/6"
/>
<p class="text-3xl text-center ">{$t('words.pin')}: {quiz_data.game_pin}</p>
<div class="flex justify-center w-full mt-4">
<ul class="list-disc pl-8">
{#if players.length > 0}
{#each players as player}
<li>
<span
class="hover:line-through"
on:click={() => {
kick_player(player.username);
}}>{player.username}</span
>
<!-- <button>{$t('words.kick')}</button>-->
</li>
{/each}
{/if}
</ul>
<div
class="min-h-screen min-w-full"
style="background: {bg_color ? bg_color : 'transparent'}"
class:text-black={bg_color}
>
{#if JSON.stringify(final_results) !== JSON.stringify([null])}
<div class="w-screen flex justify-center mt-8">
<button
on:click={request_answer_export}
class="px-4 py-2 leading-5 text-white transition-colors duration-200 transform bg-gray-700 rounded text-center hover:bg-gray-600 focus:outline-none disabled:cursor-not-allowed disabled:opacity-50"
>{$t('admin_page.export_results')}</button
>
</div>
{#if players.length > 0}
<div class="flex justify-center w-full mt-4">
<button
class="ml-4 px-4 py-2 leading-5 text-white transition-colors duration-200 transform bg-gray-700 rounded text-center hover:bg-gray-600 focus:outline-none disabled:cursor-not-allowed disabled:opacity-50"
id="startGame"
on:click={() => {
socket.emit('start_game', '');
game_started = true;
}}
>{$t('admin_page.start_game')}
</button>
</div>
{#await import('$lib/play/end.svelte') then c}
<svelte:component
this={c.default}
bind:final_results
bind:question_count={quiz_data.questions.length}
/>
{/await}
{/if}
{#if !success}
<input placeholder="game id" bind:value={game_token} />
<input placeholder="game pin" bind:value={game_pin} />
<button on:click={connect}>{$t('words.connect')}!</button>
{#if errorMessage !== ''}
<p class="text-red-700">{errorMessage}</p>
{/if}
</div>
{:else}
<SomeAdminScreen
bind:final_results
bind:game_pin
bind:game_token
bind:quiz_data
bind:game_mode
/>
{/if}
{:else if !game_started}
<div class="w-full h-full">
<AudioPlayer bind:play={play_music} />
<img
alt="QR code to join the game"
src="/api/v1/utils/qr/{quiz_data.game_pin}?dark_mode={bg_color ? false : darkMode}"
class="block mx-auto w-1/6"
/>
<p class="text-3xl text-center ">{$t('words.pin')}: {quiz_data.game_pin}</p>
<div class="flex justify-center w-full mt-4">
<ul class="list-disc pl-8">
{#if players.length > 0}
{#each players as player}
<li>
<span
class="hover:line-through"
on:click={() => {
kick_player(player.username);
}}>{player.username}</span
>
<!-- <button>{$t('words.kick')}</button>-->
</li>
{/each}
{/if}
</ul>
</div>
{#if players.length > 0}
<div class="flex justify-center w-full mt-4">
<button
class="ml-4 px-4 py-2 leading-5 text-white transition-colors duration-200 transform bg-gray-700 rounded text-center hover:bg-gray-600 focus:outline-none disabled:cursor-not-allowed disabled:opacity-50"
id="startGame"
on:click={() => {
socket.emit('start_game', '');
game_started = true;
}}
>{$t('admin_page.start_game')}
</button>
</div>
{/if}
</div>
{:else}
<SomeAdminScreen
bind:final_results
bind:game_pin
bind:game_token
bind:quiz_data
bind:game_mode
bind:bg_color
/>
{/if}
</div>
<a
on:click|preventDefault={request_answer_export}
href="#"
+48 -36
View File
@@ -81,7 +81,6 @@
socket.on('set_question_number', (data) => {
solution = undefined;
restart();
console.log(data, data.question_index);
question = data.question;
question_index = data.question_index;
answer_results = undefined;
@@ -118,6 +117,9 @@
socket.on('solutions', (data) => {
solution = data;
});
let bg_color;
$: bg_color = gameData ? gameData.background_color : undefined;
// The rest
</script>
@@ -138,42 +140,52 @@
{/each}
{/if}-->
</svelte:head>
<div>
{#if !gameMeta.started && gameData === undefined}
<JoinGame {game_pin} bind:game_mode bind:username />
{:else if JSON.stringify(final_results) !== JSON.stringify([null])}
<ShowEndScreen bind:final_results bind:question_count={gameData.question_count} />
{:else if gameData !== undefined && question_index === ''}
<ShowTitle
bind:title={gameData.title}
bind:description={gameData.description}
bind:cover_image={gameData.cover_image}
/>
{:else if gameMeta.started && gameData !== undefined && question_index !== '' && answer_results === undefined}
{#key unique}
<Question bind:game_mode bind:question bind:question_index bind:solution />
{/key}
{:else if gameMeta.started && answer_results !== undefined}
{#if answer_results === null}
<div class="w-full flex justify-center">
<h1 class="text-3xl">{$t('admin_page.no_answers')}</h1>
</div>
{:else if game_mode === 'kahoot'}
<div>
<h2 class="text-center text-3xl mb-8">{$t('words.result', { count: 2 })}</h2>
</div>
<div
class="min-h-screen min-w-full"
style="background: {bg_color ? bg_color : 'transparent'}"
class:text-black={bg_color}
>
<div>
{#if !gameMeta.started && gameData === undefined}
<JoinGame {game_pin} bind:game_mode bind:username />
{:else if JSON.stringify(final_results) !== JSON.stringify([null])}
<ShowEndScreen bind:final_results bind:question_count={gameData.question_count} />
{:else if gameData !== undefined && question_index === ''}
<ShowTitle
bind:title={gameData.title}
bind:description={gameData.description}
bind:cover_image={gameData.cover_image}
/>
{:else if gameMeta.started && gameData !== undefined && question_index !== '' && answer_results === undefined}
{#key unique}
<KahootResults bind:username bind:question_results={answer_results} bind:scores />
{/key}
{:else}
{#key unique}
<ShowResults
bind:results={answer_results}
bind:game_data={gameData}
bind:question_index
bind:solution
/>
<Question bind:game_mode bind:question bind:question_index bind:solution />
{/key}
{:else if gameMeta.started && answer_results !== undefined}
{#if answer_results === null}
<div class="w-full flex justify-center">
<h1 class="text-3xl">{$t('admin_page.no_answers')}</h1>
</div>
{:else if game_mode === 'kahoot'}
<div>
<h2 class="text-center text-3xl mb-8">{$t('words.result', { count: 2 })}</h2>
</div>
{#key unique}
<KahootResults
bind:username
bind:question_results={answer_results}
bind:scores
/>
{/key}
{:else}
{#key unique}
<ShowResults
bind:results={answer_results}
bind:game_data={gameData}
bind:question_index
bind:solution
/>
{/key}
{/if}
{/if}
{/if}
</div>
</div>
@@ -0,0 +1,29 @@
"""added background-color
Revision ID: 400f8ed06c48
Revises: ec6cf07ff68a
Create Date: 2022-09-26 17:56:00.426804
"""
from alembic import op
import sqlalchemy as sa
import ormar
# revision identifiers, used by Alembic.
revision = "400f8ed06c48"
down_revision = "ec6cf07ff68a"
branch_labels = None
depends_on = None
def upgrade() -> None:
# ### commands auto generated by Alembic - please adjust! ###
op.add_column("quiz", sa.Column("background_color", sa.Text(), nullable=True))
# ### end Alembic commands ###
def downgrade() -> None:
# ### commands auto generated by Alembic - please adjust! ###
op.drop_column("quiz", "background_color")
# ### end Alembic commands ###