🚨 Made eslint happy
This commit is contained in:
@@ -2,7 +2,6 @@
|
||||
import { socket } from '$lib/socket';
|
||||
import { onDestroy, onMount } from 'svelte';
|
||||
import { browser } from '$app/env';
|
||||
import tippy from 'sveltejs-tippy';
|
||||
|
||||
export let game_pin: string;
|
||||
|
||||
|
||||
@@ -138,7 +138,21 @@
|
||||
disabled={!inputValid}
|
||||
type="submit"
|
||||
>
|
||||
{#if isSubmitting}{:else}
|
||||
{#if isSubmitting}
|
||||
<svg
|
||||
class="h-4 w-4 animate-spin mx-auto my-20"
|
||||
viewBox="3 3 18 18"
|
||||
>
|
||||
<path
|
||||
class="fill-black"
|
||||
d="M12 5C8.13401 5 5 8.13401 5 12C5 15.866 8.13401 19 12 19C15.866 19 19 15.866 19 12C19 8.13401 15.866 5 12 5ZM3 12C3 7.02944 7.02944 3 12 3C16.9706 3 21 7.02944 21 12C21 16.9706 16.9706 21 12 21C7.02944 21 3 16.9706 3 12Z"
|
||||
/>
|
||||
<path
|
||||
class="fill-blue-100"
|
||||
d="M16.9497 7.05015C14.2161 4.31648 9.78392 4.31648 7.05025 7.05015C6.65973 7.44067 6.02656 7.44067 5.63604 7.05015C5.24551 6.65962 5.24551 6.02646 5.63604 5.63593C9.15076 2.12121 14.8492 2.12121 18.364 5.63593C18.7545 6.02646 18.7545 6.65962 18.364 7.05015C17.9734 7.44067 17.3403 7.44067 16.9497 7.05015Z"
|
||||
/>
|
||||
</svg>
|
||||
{:else}
|
||||
Login
|
||||
{/if}
|
||||
</button>
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
let errorMessage = '';
|
||||
let game_started = false;
|
||||
let quiz_data: QuizData;
|
||||
let question_number: string = '0';
|
||||
//let question_number = '0';
|
||||
let question_results = null;
|
||||
|
||||
let shown_question_now: number;
|
||||
@@ -64,7 +64,7 @@
|
||||
socket.on('player_joined', (data) => {
|
||||
players = [...players, data];
|
||||
});
|
||||
socket.on('already_registered_as_admin', (data) => {
|
||||
socket.on('already_registered_as_admin', () => {
|
||||
errorMessage = 'There is already an admin registered for this game.';
|
||||
});
|
||||
let timer_res: string;
|
||||
|
||||
@@ -20,9 +20,9 @@
|
||||
|
||||
let unique = {};
|
||||
|
||||
function restart() {
|
||||
unique = {}; // every {} is unique, {} === {} evaluates to false
|
||||
}
|
||||
// function restart() {
|
||||
// unique = {}; // every {} is unique, {} === {} evaluates to false
|
||||
// }
|
||||
|
||||
const connect = () => {
|
||||
socket.emit('join_game', { game_pin: gameId, username: username });
|
||||
@@ -49,7 +49,7 @@
|
||||
console.log(data, 'message');
|
||||
});
|
||||
|
||||
socket.on('start_game', (data) => {
|
||||
socket.on('start_game', () => {
|
||||
gameMeta.started = true;
|
||||
});
|
||||
</script>
|
||||
|
||||
Reference in New Issue
Block a user