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DnDCampaign/pages/Session Zero.md
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  • Discuss lines, veils, and horror level
  • Decide whether the endgame allows crown destruction, redemption, or rule
  • Ask players what each character wants to protect, and what they fear losing
  • Build at least one bond to a faction and one secret between party members
  • Start characters with a reason to be in Grayhold Bastion
  • Encourage morally gray choices and consequences