Initial vault setup
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- **Road Encounter:** ash storm plus corpse-haunted caravan wreck
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- **Social Encounter:** negotiate with a toll lord offering protection for loyalty
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- **Combat Encounter:** oathbound dead that only stop when their banner is broken
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- **Exploration Encounter:** flooded chapel with air pockets, relic clues, and restless spirits
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- **Dungeon Structure:** each major dungeon should have one environmental hazard, one faction conflict, one lore reveal, and one boss with a moral choice
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- **Recurring Enemy Types:** ash zombies, oath knights, bone hounds, cult pyromancers, crown-touched nobles
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