ui: frosted glass on top and bottom bars
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@@ -117,7 +117,7 @@ export default function App() {
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<Particles type={currentScene.particles ?? 'none'} />
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<Particles type={currentScene.particles ?? 'none'} />
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<div className="relative z-20 h-full flex flex-col">
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<div className="relative z-20 h-full flex flex-col">
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{/* ── Top bar: scene selector + clock ── */}
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{/* ── Top bar: scene selector + clock ── */}
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<div className="flex items-center justify-between px-5 py-3 shrink-0">
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<div className="flex items-center justify-between px-5 py-3 shrink-0 bg-white/40 backdrop-blur-xl rounded-2xl mx-4">
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<div className="flex items-center gap-1">
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<div className="flex items-center gap-1">
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{SCENES.map((s) => (
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{SCENES.map((s) => (
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<button key={s.id} onClick={() => handleSceneChange(s.id)}
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<button key={s.id} onClick={() => handleSceneChange(s.id)}
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@@ -174,7 +174,7 @@ export default function App() {
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</div>
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</div>
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{/* ── Bottom status bar ── */}
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{/* ── Bottom status bar ── */}
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<div className="shrink-0 px-5 py-2 flex items-center justify-between text-[11px] text-kira-plum/30">
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<div className="shrink-0 px-5 py-2 flex items-center justify-between text-[11px] text-kira-plum/30 bg-white/40 backdrop-blur-xl rounded-2xl mx-4">
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<div className="flex items-center gap-2">
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<div className="flex items-center gap-2">
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<span className={`w-1.5 h-1.5 rounded-full ${
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<span className={`w-1.5 h-1.5 rounded-full ${
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isRecording ? 'bg-red-400 animate-pulse'
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isRecording ? 'bg-red-400 animate-pulse'
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