1const IVLN2HI: f32 = 1.4428710938e+00; const IVLN2LO: f32 = -1.7605285393e-04; const LG1: f32 = 0.66666662693; const LG2: f32 = 0.40000972152; const LG3: f32 = 0.28498786688; const LG4: f32 = 0.24279078841; #[cfg_attr(assert_no_panic, no_panic::no_panic)]
26pub fn log2f(mut x: f32) -> f32 {
27 let x1p25f = f32::from_bits(0x4c000000); let mut ui: u32 = x.to_bits();
30 let hfsq: f32;
31 let f: f32;
32 let s: f32;
33 let z: f32;
34 let r: f32;
35 let w: f32;
36 let t1: f32;
37 let t2: f32;
38 let mut hi: f32;
39 let lo: f32;
40 let mut ix: u32;
41 let mut k: i32;
42
43 ix = ui;
44 k = 0;
45 if ix < 0x00800000 || (ix >> 31) > 0 {
46 if ix << 1 == 0 {
48 return -1. / (x * x); }
50 if (ix >> 31) > 0 {
51 return (x - x) / 0.0; }
53 k -= 25;
55 x *= x1p25f;
56 ui = x.to_bits();
57 ix = ui;
58 } else if ix >= 0x7f800000 {
59 return x;
60 } else if ix == 0x3f800000 {
61 return 0.;
62 }
63
64 ix += 0x3f800000 - 0x3f3504f3;
66 k += (ix >> 23) as i32 - 0x7f;
67 ix = (ix & 0x007fffff) + 0x3f3504f3;
68 ui = ix;
69 x = f32::from_bits(ui);
70
71 f = x - 1.0;
72 s = f / (2.0 + f);
73 z = s * s;
74 w = z * z;
75 t1 = w * (LG2 + w * LG4);
76 t2 = z * (LG1 + w * LG3);
77 r = t2 + t1;
78 hfsq = 0.5 * f * f;
79
80 hi = f - hfsq;
81 ui = hi.to_bits();
82 ui &= 0xfffff000;
83 hi = f32::from_bits(ui);
84 lo = f - hi - hfsq + s * (hfsq + r);
85 (lo + hi) * IVLN2LO + lo * IVLN2HI + hi * IVLN2HI + k as f32
86}