1const IVLN2HI: f64 = 1.44269504072144627571e+00; const IVLN2LO: f64 = 1.67517131648865118353e-10; const LG1: f64 = 6.666666666666735130e-01; const LG2: f64 = 3.999999999940941908e-01; const LG3: f64 = 2.857142874366239149e-01; const LG4: f64 = 2.222219843214978396e-01; const LG5: f64 = 1.818357216161805012e-01; const LG6: f64 = 1.531383769920937332e-01; const LG7: f64 = 1.479819860511658591e-01; #[cfg_attr(assert_no_panic, no_panic::no_panic)]
32pub fn log2(mut x: f64) -> f64 {
33 let x1p54 = f64::from_bits(0x4350000000000000); let mut ui: u64 = x.to_bits();
36 let hfsq: f64;
37 let f: f64;
38 let s: f64;
39 let z: f64;
40 let r: f64;
41 let mut w: f64;
42 let t1: f64;
43 let t2: f64;
44 let y: f64;
45 let mut hi: f64;
46 let lo: f64;
47 let mut val_hi: f64;
48 let mut val_lo: f64;
49 let mut hx: u32;
50 let mut k: i32;
51
52 hx = (ui >> 32) as u32;
53 k = 0;
54 if hx < 0x00100000 || (hx >> 31) > 0 {
55 if ui << 1 == 0 {
56 return -1. / (x * x); }
58 if (hx >> 31) > 0 {
59 return (x - x) / 0.0; }
61 k -= 54;
63 x *= x1p54;
64 ui = x.to_bits();
65 hx = (ui >> 32) as u32;
66 } else if hx >= 0x7ff00000 {
67 return x;
68 } else if hx == 0x3ff00000 && ui << 32 == 0 {
69 return 0.;
70 }
71
72 hx += 0x3ff00000 - 0x3fe6a09e;
74 k += (hx >> 20) as i32 - 0x3ff;
75 hx = (hx & 0x000fffff) + 0x3fe6a09e;
76 ui = ((hx as u64) << 32) | (ui & 0xffffffff);
77 x = f64::from_bits(ui);
78
79 f = x - 1.0;
80 hfsq = 0.5 * f * f;
81 s = f / (2.0 + f);
82 z = s * s;
83 w = z * z;
84 t1 = w * (LG2 + w * (LG4 + w * LG6));
85 t2 = z * (LG1 + w * (LG3 + w * (LG5 + w * LG7)));
86 r = t2 + t1;
87
88 hi = f - hfsq;
90 ui = hi.to_bits();
91 ui &= (-1i64 as u64) << 32;
92 hi = f64::from_bits(ui);
93 lo = f - hi - hfsq + s * (hfsq + r);
94
95 val_hi = hi * IVLN2HI;
96 val_lo = (lo + hi) * IVLN2LO + lo * IVLN2HI;
97
98 y = k.into();
100 w = y + val_hi;
101 val_lo += (y - w) + val_hi;
102 val_hi = w;
103
104 val_lo + val_hi
105}