1const IVLN10HI: f64 = 4.34294481878168880939e-01; const IVLN10LO: f64 = 2.50829467116452752298e-11; const LOG10_2HI: f64 = 3.01029995663611771306e-01; const LOG10_2LO: f64 = 3.69423907715893078616e-13; const LG1: f64 = 6.666666666666735130e-01; const LG2: f64 = 3.999999999940941908e-01; const LG3: f64 = 2.857142874366239149e-01; const LG4: f64 = 2.222219843214978396e-01; const LG5: f64 = 1.818357216161805012e-01; const LG6: f64 = 1.531383769920937332e-01; const LG7: f64 = 1.479819860511658591e-01; #[cfg_attr(assert_no_panic, no_panic::no_panic)]
34pub fn log10(mut x: f64) -> f64 {
35 let x1p54 = f64::from_bits(0x4350000000000000); let mut ui: u64 = x.to_bits();
38 let hfsq: f64;
39 let f: f64;
40 let s: f64;
41 let z: f64;
42 let r: f64;
43 let mut w: f64;
44 let t1: f64;
45 let t2: f64;
46 let dk: f64;
47 let y: f64;
48 let mut hi: f64;
49 let lo: f64;
50 let mut val_hi: f64;
51 let mut val_lo: f64;
52 let mut hx: u32;
53 let mut k: i32;
54
55 hx = (ui >> 32) as u32;
56 k = 0;
57 if hx < 0x00100000 || (hx >> 31) > 0 {
58 if ui << 1 == 0 {
59 return -1. / (x * x); }
61 if (hx >> 31) > 0 {
62 return (x - x) / 0.0; }
64 k -= 54;
66 x *= x1p54;
67 ui = x.to_bits();
68 hx = (ui >> 32) as u32;
69 } else if hx >= 0x7ff00000 {
70 return x;
71 } else if hx == 0x3ff00000 && ui << 32 == 0 {
72 return 0.;
73 }
74
75 hx += 0x3ff00000 - 0x3fe6a09e;
77 k += (hx >> 20) as i32 - 0x3ff;
78 hx = (hx & 0x000fffff) + 0x3fe6a09e;
79 ui = ((hx as u64) << 32) | (ui & 0xffffffff);
80 x = f64::from_bits(ui);
81
82 f = x - 1.0;
83 hfsq = 0.5 * f * f;
84 s = f / (2.0 + f);
85 z = s * s;
86 w = z * z;
87 t1 = w * (LG2 + w * (LG4 + w * LG6));
88 t2 = z * (LG1 + w * (LG3 + w * (LG5 + w * LG7)));
89 r = t2 + t1;
90
91 hi = f - hfsq;
94 ui = hi.to_bits();
95 ui &= (-1i64 as u64) << 32;
96 hi = f64::from_bits(ui);
97 lo = f - hi - hfsq + s * (hfsq + r);
98
99 val_hi = hi * IVLN10HI;
101 dk = k as f64;
102 y = dk * LOG10_2HI;
103 val_lo = dk * LOG10_2LO + (lo + hi) * IVLN10LO + lo * IVLN10HI;
104
105 w = y + val_hi;
112 val_lo += (y - w) + val_hi;
113 val_hi = w;
114
115 val_lo + val_hi
116}