chore: rebrand project to GopherGate
Updated all naming from LLM Proxy to GopherGate. Implemented new CSS-based branding and updated Go module/binary naming.
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55
cmd/gophergate/main.go
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55
cmd/gophergate/main.go
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package main
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import (
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"flag"
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"log"
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"os"
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"gophergate/internal/config"
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"gophergate/internal/db"
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"gophergate/internal/server"
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"github.com/joho/godotenv"
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"golang.org/x/crypto/bcrypt"
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)
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func main() {
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resetAdmin := flag.Bool("reset-admin", false, "Reset admin password to admin123")
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flag.Parse()
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// Load environment variables
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if err := godotenv.Load(); err != nil {
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log.Println("No .env file found")
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}
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// Load configuration
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cfg, err := config.Load()
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if err != nil {
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log.Fatalf("Failed to load configuration: %v", err)
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}
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// Initialize database
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database, err := db.Init(cfg.Database.Path)
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if err != nil {
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log.Fatalf("Failed to initialize database: %v", err)
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}
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if *resetAdmin {
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hash, _ := bcrypt.GenerateFromPassword([]byte("admin123"), 12)
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_, err = database.Exec("UPDATE users SET password_hash = ?, must_change_password = 1 WHERE username = 'admin'", string(hash))
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if err != nil {
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log.Fatalf("Failed to reset admin password: %v", err)
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}
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log.Println("Admin password has been reset to 'admin123'")
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os.Exit(0)
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}
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// Initialize server
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s := server.NewServer(cfg, database)
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// Run server
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log.Printf("Starting GopherGate on %s:%d", cfg.Server.Host, cfg.Server.Port)
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if err := s.Run(); err != nil {
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log.Fatalf("Server failed: %v", err)
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}
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}
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