Files
classquiz-ai/frontend/src/routes/admin.svelte
T
2022-04-10 13:10:21 +02:00

230 lines
5.3 KiB
Svelte

<script context="module" lang="ts">
export async function load({ session, url }) {
if (!session.authenticated) {
return {
status: 302,
redirect: '/account/login'
};
}
const token = url.searchParams.get('token');
const pin = url.searchParams.get('pin');
let auto_connect = url.searchParams.get('connect') !== null;
if (token === null || pin === null) {
auto_connect = false;
}
return {
props: {
game_pin: pin === null ? '' : pin,
game_token: token === null ? '' : token,
auto_connect: auto_connect
}
};
}
</script>
<script lang="ts">
import type { QuizData } from '../app';
import { socket } from '$lib/socket';
import { getLocalization } from '$lib/i18n';
import { navbarVisible } from '$lib/stores';
navbarVisible.set(false);
const { t } = getLocalization();
// let gameData = {
// game_id: 'a7ddb6af-79ab-45e0-b996-6254c1ad9818',
// game_pin: '66190765'
// };
export let game_pin: string;
export let auto_connect: boolean;
export let game_token: string;
let success = false;
interface Player {
username: string;
}
interface PlayerAnswer {
username: string;
answer: string;
right: string;
}
let players: Array<Player> = [];
let errorMessage = '';
let game_started = false;
let quiz_data: QuizData;
//let question_number = '0';
let question_results = null;
let final_results: Array<null> | Array<Array<PlayerAnswer>> = [null];
let shown_question_now: number;
const connect = () => {
socket.emit('register_as_admin', {
game_pin: game_pin,
game_id: game_token
});
};
if (auto_connect) {
connect();
}
socket.on('registered_as_admin', (data) => {
console.log('registered_as_admin', data['game']);
quiz_data = JSON.parse(data['game']);
console.log(quiz_data);
console.log(quiz_data.questions[0].question);
console.log(quiz_data.questions);
success = true;
});
socket.on('player_joined', (data) => {
players = [...players, data];
});
socket.on('already_registered_as_admin', () => {
errorMessage = $t('admin_page.already_registered_as_admin');
});
let timer_res: string;
const set_question_number = (q_number: number) => {
question_results = null;
socket.emit('set_question_number', q_number.toString());
shown_question_now = q_number;
timer_res = quiz_data.questions[q_number].time;
timer(timer_res);
};
const get_question_results = () => {
socket.emit('get_question_results', {
game_id: game_token,
question_number: shown_question_now
});
};
const getWinnersSorted = () => {
let winners = {};
let q_count = quiz_data.questions.length;
for (let i = 0; i < q_count; i++) {
let q_res = final_results[i];
if (q_res === null) {
continue;
}
for (let j = 0; j < q_res.length; j++) {
let res = q_res[j];
if (res['right']) {
if (winners[res['username']] === undefined) {
winners[res['username']] = 0;
}
winners[res['username']] += 1;
}
}
}
function sortObjectbyValue(obj) {
const asc = false;
const ret = {};
Object.keys(obj)
.sort((a, b) => obj[asc ? a : b] - obj[asc ? b : a])
.forEach((s) => (ret[s] = obj[s]));
return ret;
}
return sortObjectbyValue(winners);
};
socket.on('question_results', (data) => {
data = JSON.parse(data);
console.log(data);
question_results = data;
});
const get_final_results = () => {
socket.emit('get_final_results', {});
};
socket.on('final_results', (data) => {
// data = JSON.parse(data);
console.log(data);
final_results = data;
console.log(getWinnersSorted());
});
const timer = (time: string) => {
let seconds = Number(time);
let timer_interval = setInterval(() => {
if (timer_res === '0') {
clearInterval(timer_interval);
return;
} else {
seconds--;
}
timer_res = seconds.toString();
}, 1000);
};
</script>
<svelte:head>
<title>ClassQuiz - Host</title>
</svelte:head>
{#if !success}
<input placeholder="game id" bind:value={game_token} />
<input placeholder="game pin" bind:value={game_pin} />
<button on:click={connect}>{$t('words.connect')}!</button>
{#if errorMessage !== ''}
<p class="text-red-700">{errorMessage}</p>
{/if}
{:else if !game_started}
<img
alt="QR code to join the game"
src="/api/v1/utils/qr/{quiz_data.game_pin}?ref=qr"
class="block mx-auto w-1/6"
/>
<p class="text-3xl text-center">{$t('words.pin')}: {quiz_data.game_pin}</p>
<ul>
{#if players.length > 0}
{#each players as player}
<li>
<span>{player.username} </span>
<button>{$t('words.kick')}</button>
</li>
{/each}
{/if}
</ul>
{#if players.length > 0}
<button
on:click={() => {
socket.emit('start_game', '');
game_started = true;
}}
>{$t('admin_page.start_game')}
</button>
{/if}
{:else}
<span>{$t('admin_page.time_left')}: {timer_res}</span>
<br />
{#if timer_res === '0'}
<button on:click={get_question_results}>{$t('admin_page.get_results')}</button>
<br />
{#if question_results !== null}
<br />
<ul>
{#each question_results as result}
<li>{result.username} - {result.answer} - {result.right}</li>
{/each}
</ul>
{/if}
{/if}
<br />
{#each quiz_data.questions as { question }, index}
<button
on:click={() => {
set_question_number(index);
}}>{index}: {question}</button
>
<br />
{/each}
<button on:click={get_final_results}>Get final results</button>
{/if}