Files
classquiz-ai/frontend/src/routes/admin/+page.svelte
T

289 lines
8.7 KiB
Svelte

<!--
SPDX-FileCopyrightText: 2023 Marlon W (Mawoka)
SPDX-License-Identifier: MPL-2.0
-->
<script lang="ts">
import type { QuizData } from '$lib/quiz_types';
import { socket } from '$lib/socket';
import { getLocalization } from '$lib/i18n';
import { navbarVisible } from '$lib/stores.svelte.ts';
import type { PlayerAnswer, Player } from '$lib/admin.ts';
import SomeAdminScreen from '$lib/admin.svelte';
import GameNotStarted from '$lib/play/admin/game_not_started.svelte';
import { browser } from '$app/environment';
import { onMount } from 'svelte';
import FinalResults from '$lib/play/admin/final_results.svelte';
import GrayButton from '$lib/components/buttons/gray.svelte';
import { page } from '$app/state';
import { SocketGameControls } from '$lib/play/admin/socket_game_controls.ts';
import { GameState } from '$lib/play/admin/game_state.ts';
import { QuizQuestionType } from '$lib/quiz_types';
navbarVisible.visible = false;
const { t } = getLocalization();
// let gameData = {
// game_id: 'a7ddb6af-79ab-45e0-b996-6254c1ad9818',
// game_pin: '66190765'
interface Props {
// };
data: any;
}
let { data }: Props = $props();
let game_mode = $state();
let { auto_connect, game_token } = $state(data);
const game_pin = data.game_pin;
let players: Array<Player> = $state([]);
let player_scores = $state({});
let errorMessage = $state('');
let game_started = $state(false);
let quiz_data: QuizData = $state();
let control_visible = $state(true);
//let question_number = '0';
// let question_results = null;
let final_results: Array<null> | Array<Array<PlayerAnswer>> = $state([null]);
let success = $state(false);
let dataexport_download_a = $state();
let warnToLeave = true;
let export_token = $state(undefined);
const connect = async () => {
socket.emit('register_as_admin', {
game_pin: game_pin,
game_id: game_token
});
const res = await fetch(`/api/v1/quiz/play/check_captcha/${game_pin}`);
const json = await res.json();
game_mode = json.game_mode;
};
onMount(() => {
if (auto_connect) {
connect();
}
});
socket.on('session_id', (d) => {
const session_id = d.session_id;
});
socket.on('registered_as_admin', (data) => {
quiz_data = JSON.parse(data['game']);
console.log(quiz_data);
success = true;
});
socket.on('player_joined', (int_data) => {
players = [...players, int_data];
});
socket.on('already_registered_as_admin', () => {
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore
errorMessage = $t('admin_page.already_registered_as_admin');
});
socket.on('start_game', (_) => {
game_started = true;
});
socket.on('control_visibility', (data) => {
control_visible = data.visible;
});
/* socket.on('question_results', (int_data) => {
try {
int_data = JSON.parse(int_data);
} catch (e) {
console.error('Failed to parse question results');
return;
}
question_results = int_data;
});*/
socket.on('export_token', (int_data) => {
warnToLeave = false;
export_token = int_data;
setTimeout(() => {
warnToLeave = true;
}, 200);
});
socket.on('results_saved_successfully', (_) => {
results_saved = true;
});
const confirmUnload = () => {
if (warnToLeave) {
event.preventDefault();
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore
event.returnValue = '';
}
};
const request_answer_export = (e: Event) => {
e.preventDefault();
socket.emit('get_export_token');
};
const save_quiz = () => {
socket.emit('save_quiz');
};
let darkMode = false;
if (browser) {
darkMode =
localStorage.theme === 'dark' ||
(!('theme' in localStorage) &&
window.matchMedia('(prefers-color-scheme: dark)').matches);
}
let bg_color = $derived(quiz_data ? quiz_data.background_color : undefined);
let bg_image = $derived(quiz_data ? quiz_data.background_image : undefined);
let results_saved = $state(false);
let show_final_results = $derived(JSON.stringify(final_results) !== JSON.stringify([null]));
const socket_game_controls: SocketGameControls = new SocketGameControls(socket);
let game_state: GameState = $state(new GameState(game_token));
// This function in called in every keyboard event in this page
const next_action = (e: KeyboardEvent) => {
if((e.key in ["Enter", " "])) return; // Don't catch events other than enter or spacebar
if(!game_started && players.length > 0) { // Game not started with conditions matched
socket_game_controls.start_game()
}
// This is a messy condition to check if we can show final results
else if(game_state.selected_question + 1 === quiz_data.questions.length && ((game_state.timer_res === '0' && game_state.question_results !== null) || quiz_data?.questions?.[game_state.selected_question]?.type === QuizQuestionType.SLIDE)){
socket_game_controls.get_final_results();
}
// Game is ongoing and the current question is eather finished or quiz just started
else if(game_state.timer_res === '0' || game_state.selected_question === -1) {
// We are eather in the beginning of the quiz or in the end of it
if((game_state.selected_question + 1 !== quiz_data.questions.length && game_state.question_results !== null) || game_state.selected_question === -1) {
socket_game_controls.set_question_number(game_state.selected_question + 1);
}
// Else we are in the middle of a question
else if(game_state.question_results === null && game_state.selected_question !== -1) {
if(quiz_data.questions[game_state.selected_question].type === QuizQuestionType.SLIDE) {
socket_game_controls.set_question_number(game_state.selected_question + 1);
}
else if(quiz_data.questions[game_state.selected_question]?.hide_results === true) {
socket_game_controls.get_question_results(game_token, game_state.shown_question_now);
setTimeout(() => {
socket_game_controls.set_question_number(game_state.selected_question + 1);
}, 200);
}
else {
socket_game_controls.get_question_results(game_token, game_state.shown_question_now);
}
}
}
// Game started, question not finished we check if the question is slide or not
else if(game_state.selected_question !== -1) {
switch(quiz_data.questions[game_state.selected_question].type) {
case QuizQuestionType.SLIDE:
socket_game_controls.set_question_number(game_state.selected_question + 1);
break;
default:
socket_game_controls.show_solutions();
game_state.timer_res = '0';
break;
}
}
};
</script>
<svelte:window onbeforeunload={confirmUnload} on:keydown={next_action} />
<svelte:head>
<title>ClassQuiz - Host</title>
</svelte:head>
<div
class="min-h-screen min-w-full"
style="background-repeat: no-repeat;background-size: 100% 100%;background-image: {bg_image
? `url('${bg_image}')`
: `unset`}; background-color: {bg_color ? bg_color : 'transparent'}"
class:text-black={bg_color}
>
{#if JSON.stringify(final_results) !== JSON.stringify([null])}
{#if control_visible}
<div class="w-screen flex justify-center mt-16">
<div class="w-fit">
{#if export_token === undefined}
<GrayButton onclick={request_answer_export}
>{$t('admin_page.request_export_results')}</GrayButton
>
{:else}
<GrayButton
target="_blank"
href="/api/v1/quiz/export_data/{export_token}?ts={new Date().getTime()}&game_pin={game_pin}"
>{$t('admin_page.download_export_results')}</GrayButton
>
{/if}
</div>
</div>
<div class="w-screen flex justify-center mt-2">
<div class="w-fit">
<GrayButton onclick={save_quiz} flex={true} disabled={results_saved}>
{#if results_saved}
<svg
class="w-4 h-4"
aria-hidden="true"
fill="none"
stroke="currentColor"
stroke-width="2"
viewBox="0 0 24 24"
xmlns="http://www.w3.org/2000/svg"
>
<path
d="M5 13l4 4L19 7"
stroke-linecap="round"
stroke-linejoin="round"
/>
</svg>
{:else}{$t('admin_page.save_results')}{/if}
</GrayButton>
</div>
</div>
{/if}
<FinalResults bind:data={player_scores} {show_final_results} />
{/if}
{#if !success}
{#if errorMessage !== ''}
<p class="text-red-700">{errorMessage}</p>
{/if}
{:else if !game_started}
<GameNotStarted
{game_pin}
bind:players
{socket_game_controls}
cqc_code={page.url.searchParams.get('cqc_code')}
/>
{:else}
<SomeAdminScreen
bind:final_results
{game_token}
bind:quiz_data
{bg_color}
bind:player_scores
{control_visible}
bind:game_state
/>
{/if}
</div>
<a
onclick={request_answer_export}
href="#"
target="_blank"
bind:this={dataexport_download_a}
download=""
class="absolute -top-3/4 -left-3/4 opacity-0">Download</a
>