Files
classquiz-ai/frontend/src/lib/admin.svelte
T
2022-09-25 12:22:50 +02:00

276 lines
8.6 KiB
Svelte

<!--
- This Source Code Form is subject to the terms of the Mozilla Public
- License, v. 2.0. If a copy of the MPL was not distributed with this
- file, You can obtain one at https://mozilla.org/MPL/2.0/.
-->
<script lang="ts">
import type { QuizData } from '$lib/quiz_types';
import { getLocalization } from '$lib/i18n';
import { get_question_title } from '$lib/admin.ts';
import type { PlayerAnswer } from '$lib/admin.ts';
import { socket } from './socket';
import { QuizQuestionType } from '$lib/quiz_types';
import { kahoot_icons } from './play/kahoot_mode_assets/kahoot_icons';
import CircularTimer from '$lib/play/circular_progress.svelte';
import Spinner from '$lib/Spinner.svelte';
export let game_token: string;
export let quiz_data: QuizData;
export let game_mode;
const { t } = getLocalization();
let question_results = null;
export let final_results: Array<null> | Array<Array<PlayerAnswer>> = [null];
let selected_question = -1;
let timer_res: string;
let shown_question_now: number;
let final_results_clicked = false;
let player_scores = {};
export const set_question_number = (q_number: number) => {
question_results = null;
socket.emit('set_question_number', q_number.toString());
shown_question_now = q_number;
timer_res = quiz_data.questions[q_number].time;
selected_question += 1;
timer(timer_res);
};
const get_question_results = () => {
socket.emit('get_question_results', {
game_id: game_token,
question_number: shown_question_now
});
timer_res = '0';
};
const show_solutions = () => {
socket.emit('show_solutions', {});
timer_res = '0';
};
const get_final_results = () => {
socket.emit('get_final_results', {});
final_results_clicked = true;
};
socket.on('final_results', (data) => {
// data = JSON.parse(data);
final_results = data;
});
socket.on('question_results', (data) => {
try {
question_results = JSON.parse(data);
} catch {
question_results = undefined;
}
});
const timer = (time: string) => {
let seconds = Number(time);
let timer_interval = setInterval(() => {
if (timer_res === '0') {
clearInterval(timer_interval);
socket.emit('show_solutions', {});
return;
} else {
seconds--;
}
timer_res = seconds.toString();
}, 1000);
};
let circular_prgoress = 0;
$: {
try {
circular_prgoress =
1 -
((100 / quiz_data.questions[selected_question].time) * parseInt(timer_res)) / 100;
} catch {
circular_prgoress = 0;
}
}
$: console.log(quiz_data.questions.length, 'length of quiz');
</script>
{#if game_mode === 'kahoot'}
<div class="fixed top-0 w-full h-14 bg-transparent z-20 grid grid-cols-3">
<p class="mr-auto ml-0 col-start-1 col-end-1">
{selected_question === -1 ? '0' : selected_question + 1}
/{quiz_data.questions.length}
</p>
{#if selected_question >= 0}
<div class="flex justify-center flex-col my-auto col-start-2 col-end-2">
<h2 class="text-center">{quiz_data.questions[selected_question].question}</h2>
<p class="w-full text-center">{timer_res}</p>
</div>
{/if}
<div class="justify-self-end ml-auto mr-0 col-start-3 col-end-3">
{#if selected_question + 1 === quiz_data.questions.length && timer_res === '0'}
{#if JSON.stringify(final_results) === JSON.stringify([null])}
<button on:click={get_final_results}>Get final results</button>
{/if}
{:else if timer_res === '0' || selected_question === -1}
<button
on:click={() => {
set_question_number(selected_question + 1);
}}
>Next Question ({selected_question + 2})
</button>
{#if question_results === null && selected_question !== -1}
<button on:click={get_question_results}>Show results</button>
{/if}
{:else if selected_question !== -1}
<button on:click={show_solutions}>Stop time and show solutions</button>
{:else}
<p>!OK!</p>
<button
on:click={() => {
set_question_number(selected_question + 1);
}}
>Next Question ({selected_question + 2}
)
</button>
{/if}
</div>
</div>
{#if timer_res !== '0' && selected_question >= 0}
<span
class="fixed top-0 bg-red-500 h-10 transition-all mt-14"
style="width: {(100 / quiz_data.questions[selected_question].time) *
parseInt(timer_res)}vw"
/>
{/if}
{/if}
<div class:mt-28={game_mode === 'kahoot'} class="w-full h-full">
{#if timer_res !== undefined && !final_results_clicked && !question_results}
<div class="flex flex-col justify-center w-screen h-1/6">
<h1 class="text-6xl text-center">
{quiz_data.questions[selected_question].question}
</h1>
<!-- <span class='text-center py-2 text-lg'>{$t('admin_page.time_left')}: {timer_res}</span>-->
<div class="mx-auto my-2">
<CircularTimer
bind:text={timer_res}
bind:progress={circular_prgoress}
color="#ef4444"
/>
</div>
</div>
{#if quiz_data.questions[selected_question].image !== null}
<div>
<img
src={quiz_data.questions[selected_question].image}
class="max-h-[20vh] object-cover mx-auto mb-8 w-auto"
alt="Content for Question"
/>
</div>
{/if}
{#if game_mode === 'kahoot'}
{#if quiz_data.questions[selected_question].type === QuizQuestionType.ABCD}
<div class="grid grid-cols-2 gap-2 w-full p-4">
{#each quiz_data.questions[selected_question].answers as answer, i}
<div
class="rounded-lg h-fit flex"
style="background-color: {answer.color ?? '#B45309'}"
>
<img class="w-14 inline-block pl-4" alt="icon" src={kahoot_icons[i]} />
<span class="text-center text-2xl px-2 py-4 w-full text-black"
>{answer.answer}</span
>
<span class="pl-4 w-10" />
</div>
{/each}
</div>
{/if}
{/if}
{/if}
<br />
{#if timer_res === '0'}
{#if question_results === null}
{#if game_mode === 'normal'}
<div class="w-full flex justify-center">
<button
on:click={get_question_results}
id="GetQuestionResults"
class="px-4 py-2 leading-5 text-white transition-colors duration-200 transform bg-gray-700 rounded text-center hover:bg-gray-600 focus:outline-none disabled:cursor-not-allowed disabled:opacity-50"
>{$t('admin_page.get_results')}</button
>
</div>
{/if}
{:else if question_results === undefined}
{#if !final_results_clicked}
<div class="w-full flex justify-center">
<h1 class="text-3xl">{$t('admin_page.no_answers')}</h1>
</div>
{/if}
{:else}
{#await import('$lib/play/admin/results.svelte')}
<Spinner />
{:then c}
<svelte:component
this={c.default}
bind:data={player_scores}
bind:new_data={question_results}
/>
{/await}
{/if}
{:else if timer_res !== undefined}
{#if game_mode === 'normal'}
<div class="w-full flex justify-center">
<button
on:click={() => {
timer_res = '0';
}}
id="GetQuestionResultsAndStopTime"
class="px-4 py-2 leading-5 text-white transition-colors duration-200 transform bg-gray-700 rounded text-center hover:bg-gray-600 focus:outline-none disabled:cursor-not-allowed disabled:opacity-50"
>{$t('admin_page.stop_time')}</button
>
</div>
{/if}
{/if}
<br />
{#if get_question_title(selected_question + 1, quiz_data) !== '' && selected_question + 1 !== 0}
{#if game_mode === 'normal'}
<div class="w-full flex justify-center">
<button
class="px-4 py-2 leading-5 text-white transition-colors duration-200 transform bg-gray-700 rounded text-center hover:bg-gray-600 focus:outline-none disabled:cursor-not-allowed disabled:opacity-50"
disabled={!(timer_res === undefined || timer_res === '0')}
id="SetQuestionNumber"
on:click={() => {
set_question_number(selected_question + 1);
}}
>{$t('admin_page.show_next_question')}: {get_question_title(
selected_question + 1,
quiz_data
)}</button
>
</div>
{/if}
{:else if selected_question + 1 === 0}
{#if game_mode === 'normal'}
<div class="w-full flex justify-center">
<button
on:click={() => {
set_question_number(0);
}}
class="px-4 py-2 leading-5 text-white transition-colors duration-200 transform bg-gray-700 rounded text-center hover:bg-gray-600 focus:outline-none disabled:cursor-not-allowed disabled:opacity-50"
>
{$t('admin_page.start_by_showing_first_question')}
</button>
</div>
{/if}
{:else if final_results_clicked === false}
{#if game_mode === 'normal'}
<div class="w-screen flex justify-center">
<button
on:click={get_final_results}
class="px-4 py-2 leading-5 text-white transition-colors duration-200 transform bg-gray-700 rounded text-center hover:bg-gray-600 focus:outline-none disabled:cursor-not-allowed disabled:opacity-50"
>{$t('admin_page.get_final_results')}</button
>
</div>
{/if}
{/if}
</div>