Cleanup in socket server

This commit is contained in:
Mawoka
2025-10-25 13:38:33 +02:00
parent 6dba05dd56
commit f3abe4d2c4
7 changed files with 326 additions and 228 deletions
+64 -224
View File
@@ -9,7 +9,6 @@ import json
import os
import random
import aiohttp
import socketio
from cryptography.fernet import Fernet
@@ -19,14 +18,24 @@ from classquiz.db.models import (
QuizQuestionType,
GameSession,
GamePlayer,
QuizQuestion,
VotingQuizAnswer,
AnswerDataList,
AnswerData,
)
from pydantic import BaseModel, ValidationError, field_validator, ValidationInfo
from pydantic import BaseModel, ValidationError
from datetime import datetime
from classquiz.socket_server.helpers import check_answer, check_captcha
from .models import (
RejoinGameData,
JoinGameData,
ReturnQuestion,
SubmitAnswerData,
RegisterAsAdminData,
KickPlayerInput,
ConnectSessionIdEvent,
)
from classquiz.socket_server.export_helpers import save_quiz_to_storage
from classquiz.socket_server.session import get_session, save_session
@@ -74,19 +83,6 @@ async def set_answer(answers, game_pin: str, q_index: int, data: AnswerData) ->
return answers
class _JoinGameData(BaseModel):
username: str
game_pin: str
captcha: str | None = None
custom_field: str | None = None
class _RejoinGameData(BaseModel):
old_sid: str
game_pin: str
username: str
@sio.event
async def rejoin_game(sid: str, data: dict):
redis_res = await redis.get(f"game:{data['game_pin']}")
@@ -94,7 +90,7 @@ async def rejoin_game(sid: str, data: dict):
await sio.emit("game_not_found", room=sid)
return
try:
data = _RejoinGameData(**data)
data = RejoinGameData(**data)
except ValidationError as e:
await sio.emit("error", room=sid)
print(e)
@@ -106,10 +102,12 @@ async def rejoin_game(sid: str, data: dict):
await sio.emit("time_sync", encrypted_datetime, room=sid)
await redis.set(redis_sid_key, sid)
await redis.srem(
f"game_session:{data.game_pin}:players", GamePlayer(username=data.username, sid=data.old_sid).model_dump_json()
f"game_session:{data.game_pin}:players",
GamePlayer(username=data.username, sid=data.old_sid).model_dump_json(),
)
await redis.sadd(
f"game_session:{data.game_pin}:players", GamePlayer(username=data.username, sid=sid).model_dump_json()
f"game_session:{data.game_pin}:players",
GamePlayer(username=data.username, sid=sid).model_dump_json(),
)
game_data = PlayGame.model_validate_json(redis_res)
session = {
@@ -122,10 +120,7 @@ async def rejoin_game(sid: str, data: dict):
await sio.enter_room(sid, data.game_pin)
await sio.emit(
"rejoined_game",
{
**json.loads(game_data.model_dump_json(exclude={"quiz_id", "questions", "user_id"})),
"question_count": len(game_data.questions),
},
game_data.to_player_data(),
room=sid,
)
@@ -137,7 +132,7 @@ async def join_game(sid: str, data: dict):
await sio.emit("game_not_found", room=sid)
return
try:
data = _JoinGameData(**data)
data = JoinGameData(**data)
except ValidationError as e:
await sio.emit("error", room=sid)
print(e)
@@ -148,42 +143,9 @@ async def join_game(sid: str, data: dict):
return
# +++ START checking captcha +++
if game_data.captcha_enabled:
async with aiohttp.ClientSession() as session:
try:
if settings.hcaptcha_key is not None:
try:
async with session.post(
"https://hcaptcha.com/siteverify",
data={
"response": data.captcha,
"secret": settings.hcaptcha_key,
},
) as resp:
resp_data = await resp.model_dump_json()
if not resp_data["success"]:
print("CAPTCHA FAILED")
return
except KeyError:
print("CAPTCHA FAILED")
return
elif settings.recaptcha_key is not None:
async with session.post(
"https://www.google.com/recaptcha/api/siteverify",
data={
"secret": settings.recaptcha_key,
"response": data.captcha,
},
) as resp:
try:
resp_data = await resp.model_dump_json()
if not resp_data["success"]:
print("CAPTCHA FAILED")
return
except KeyError:
print("CAPTCHA FAILED")
return
except TypeError:
pass
captcha_res = check_captcha(data.captcha)
if not captcha_res:
return
# --- END checking captcha ---
if await redis.get(f"game_session:{data.game_pin}:players:{data.username}") is not None:
await sio.emit("username_already_exists", room=sid)
@@ -198,18 +160,12 @@ async def join_game(sid: str, data: dict):
await save_session(sid, sio, session)
await sio.emit(
"joined_game",
{
**json.loads(game_data.model_dump_json(exclude={"quiz_id", "questions", "user_id"})),
"question_count": len(game_data.questions),
},
game_data.to_player_data(),
room=sid,
)
redis_res = await redis.get(f"game_session:{data.game_pin}")
redis_res = GameSession.model_validate_json(redis_res)
await redis.set(f"game_session:{data.game_pin}:players:{data.username}", sid, ex=7200)
await redis.sadd(
f"game_session:{data.game_pin}:players", GamePlayer(username=data.username, sid=sid).model_dump_json()
)
await GamePlayer(username=data.username, sid=sid).to_player_stack(data.game_pin)
if data.custom_field == "":
data.custom_field = None
if data.custom_field is not None:
@@ -236,49 +192,36 @@ async def start_game(sid: str, _data: dict):
session = await get_session(sid, sio)
if not session["admin"]:
return
game_data = PlayGame.model_validate_json(await redis.get(f"game:{session['game_pin']}"))
game_data = await PlayGame.get_from_redis(session["game_pin"])
game_data.started = True
await redis.set(f"game:{session['game_pin']}", game_data.model_dump_json(), ex=7200)
await game_data.save(session["game_pin"])
await redis.delete(f"game_in_lobby:{game_data.user_id.hex}")
await sio.emit("start_game", room=session["game_pin"])
class _RegisterAsAdminData(BaseModel):
game_pin: str
game_id: str
@sio.event
async def register_as_admin(sid: str, data: dict):
try:
data = _RegisterAsAdminData(**data)
data = RegisterAsAdminData(**data)
except ValidationError as e:
await sio.emit("error", room=sid)
print(e)
return
game_pin = data.game_pin
game_id = data.game_id
if (await redis.get(f"game_session:{game_pin}")) is None:
await redis.set(
f"game_session:{game_pin}",
GameSession(admin=sid, game_id=game_id, answers=[]).model_dump_json(),
ex=7200,
)
await sio.emit(
"registered_as_admin",
{"game_id": game_id, "game": await redis.get(f"game:{game_pin}")},
room=sid,
)
session = {}
session["game_pin"] = game_pin
session["admin"] = True
session["remote"] = False
await save_session(sid, sio, session)
await sio.enter_room(sid, game_pin)
await sio.enter_room(sid, f"admin:{data.game_pin}")
else:
if await redis.get(f"game_session:{game_pin}") is not None:
await sio.emit("already_registered_as_admin", room=sid)
return
GameSession(admin=sid, game_id=game_id, answers=[]).save(game_pin)
await sio.emit(
"registered_as_admin",
{"game_id": game_id, "game": await redis.get(f"game:{game_pin}")},
room=sid,
)
session = {"game_pin": game_pin, "admin": True, "remote": False}
await save_session(sid, sio, session)
await sio.enter_room(sid, game_pin)
await sio.enter_room(sid, f"admin:{data.game_pin}")
@sio.event
@@ -286,57 +229,25 @@ async def get_question_results(sid: str, data: dict):
session = await get_session(sid, sio)
if not session["admin"]:
return
redis_res = await redis.get(f"game_session:{session['game_pin']}:{data['question_number']}")
if redis_res is None:
redis_res = []
else:
redis_res = AnswerDataList.model_validate_json(redis_res).model_dump()
game_data = PlayGame.model_validate_json(await redis.get(f"game:{session['game_pin']}"))
game_data.question_show = False
await redis.set(f"game:{session['game_pin']}", game_data.model_dump_json())
game_pin = session["game_pin"]
await sio.emit("question_results", redis_res, room=game_pin)
class ABCDQuizAnswerWithoutSolution(BaseModel):
answer: str
color: str | None = None
class RangeQuizAnswerWithoutSolution(BaseModel):
min: int
max: int
class ReturnQuestion(QuizQuestion):
answers: list[ABCDQuizAnswerWithoutSolution] | RangeQuizAnswerWithoutSolution | list[VotingQuizAnswer]
type: QuizQuestionType = QuizQuestionType.ABCD
@field_validator("answers")
def answers_not_none_if_abcd_type(cls, v, info: ValidationInfo):
if info.data["type"] == QuizQuestionType.ABCD and type(v[0]) is not ABCDQuizAnswerWithoutSolution:
raise ValueError("Answers can't be none if type is ABCD")
if info.data["type"] == QuizQuestionType.RANGE and type(v) is not RangeQuizAnswerWithoutSolution:
raise ValueError("Answer must be from type RangeQuizAnswer if type is RANGE")
# skipcq: PTC-W0047
if info.data["type"] == QuizQuestionType.VOTING and type(v[0]) is not VotingQuizAnswer:
pass
return v
answer_data_list = await AnswerDataList.get_redis_or_empty(game_pin, data["question_number"])
game_data = await PlayGame.get_from_redis(game_pin)
game_data.question_show = False
await game_data.save(game_pin)
await sio.emit("question_results", answer_data_list.model_dump(), room=game_pin)
@sio.event
async def set_question_number(sid, data: str):
async def set_question_number(sid: str, data: str):
# data is just a number (as a str) of the question
session = await get_session(sid, sio)
if not session["admin"]:
return
game_pin = session["game_pin"]
game_data = PlayGame.model_validate_json(await redis.get(f"game:{session['game_pin']}"))
game_data = await PlayGame.get_from_redis(session["game_pin"])
game_data.current_question = int(float(data))
game_data.question_show = True
await redis.set(f"game:{session['game_pin']}", game_data.model_dump_json(), ex=7200)
game_data.save(session["game_pin"])
await redis.set(f"game:{session['game_pin']}:current_time", datetime.now().isoformat(), ex=7200)
temp_return = game_data.model_dump(include={"questions"})["questions"][int(float(data))]
if game_data.questions[int(float(data))].type == QuizQuestionType.SLIDE:
@@ -364,80 +275,21 @@ async def set_question_number(sid, data: str):
)
class _SubmitAnswerDataOrderType(BaseModel):
answer: str
class _SubmitAnswerData(BaseModel):
question_index: int
answer: str | int
complex_answer: list[_SubmitAnswerDataOrderType] | None = None
@sio.event
async def submit_answer(sid: str, data: dict):
now = datetime.now()
try:
data = _SubmitAnswerData(**data)
data = SubmitAnswerData(**data)
except ValidationError as e:
await sio.emit("error", room=sid)
print(e)
return
data.answer = str(data.answer)
session = await get_session(sid, sio)
game_data = PlayGame.model_validate_json(await redis.get(f"game:{session['game_pin']}"))
answer_right = False
if game_data.questions[int(float(data.question_index))].type == QuizQuestionType.ABCD:
for answer in game_data.questions[int(float(data.question_index))].answers:
if answer.answer == data.answer and answer.right:
answer_right = True
break
elif game_data.questions[int(float(data.question_index))].type == QuizQuestionType.RANGE:
if (
game_data.questions[int(float(data.question_index))].answers.min_correct
<= int(float(data.answer))
<= game_data.questions[int(float(data.question_index))].answers.max_correct
):
answer_right = True
elif game_data.questions[int(float(data.question_index))].type == QuizQuestionType.VOTING:
answer_right = False
elif game_data.questions[int(float(data.question_index))].type == QuizQuestionType.ORDER:
if data.complex_answer is None:
answer_right = False
else:
question = game_data.questions[int(float(data.question_index))]
correct_answers = []
for a in question.answers:
correct_answers.append({"answer": a.answer})
answer_order = []
for a in data.model_dump()["complex_answer"]:
answer_order.append(a["answer"])
data.answer = ", ".join(answer_order)
if correct_answers == data.model_dump()["complex_answer"]:
answer_right = True
elif game_data.questions[int(float(data.question_index))].type == QuizQuestionType.TEXT:
answer_right = False
for q in game_data.questions[int(float(data.question_index))].answers:
if q.case_sensitive:
if data.answer == q.answer:
answer_right = True
break
else:
if data.answer.lower() == q.answer.lower():
answer_right = True
break
elif game_data.questions[int(data.question_index)].type == QuizQuestionType.CHECK:
correct_string = ""
for i, a in enumerate(game_data.questions[int(float(data.question_index))].answers):
if a.right:
correct_string += str(i)
answer_right = bool(correct_string == data.answer)
else:
raise NotImplementedError
latency = int(float((await get_session(sid, sio))["ping"]))
game_data = await PlayGame.get_from_redis(session["game_pin"])
(answer_right, answer) = check_answer(game_data, data)
latency = int(float(session["ping"]))
time_q_started = datetime.fromisoformat(await redis.get(f"game:{session['game_pin']}:current_time"))
diff = (time_q_started - now).total_seconds() * 1000 # - timedelta(milliseconds=latency)
score = 0
if answer_right:
@@ -450,7 +302,7 @@ async def submit_answer(sid: str, data: dict):
await redis.hincrby(f"game_session:{session['game_pin']}:player_scores", session["username"], score)
answer_data = AnswerData(
username=session["username"],
answer=data.answer,
answer=answer,
right=answer_right,
time_taken=abs(diff) - latency,
score=score,
@@ -465,26 +317,18 @@ async def submit_answer(sid: str, data: dict):
player_count = await redis.scard(f"game_session:{session['game_pin']}:players")
await sio.emit("player_answer", {})
if len(answers) == player_count:
# await sio.emit(
# "question_results",
# await redis.get(f"game_session:{session['game_pin']}:{data.question_index}"),
# room=session["game_pin"],
# )
game_data = PlayGame.model_validate_json(await redis.get(f"game:{session['game_pin']}"))
game_data = await PlayGame.get_from_redis(session["game_pin"])
game_data.question_show = False
await redis.set(f"game:{session['game_pin']}", game_data.model_dump_json())
await game_data.save(session["game_pin"])
await sio.emit("everyone_answered", {})
# await redis.set(f"game_data:{session['game_pin']}", json.dumps(data))
@sio.event
async def get_final_results(sid: str, _data: dict):
session: dict = await get_session(sid, sio)
game_data = PlayGame(**json.loads(await redis.get(f"game:{session['game_pin']}")))
if not session["admin"]:
return
game_data = await PlayGame.get_from_redis(session["game_pin"])
results = await generate_final_results(game_data, session["game_pin"])
await sio.emit("final_results", results, room=session["game_pin"])
@@ -494,7 +338,7 @@ async def get_export_token(sid: str):
session = await get_session(sid, sio)
if not session["admin"]:
return
game_data = PlayGame(**json.loads(await redis.get(f"game:{session['game_pin']}")))
game_data = await PlayGame.get_from_redis(session["game_pin"])
results = await generate_final_results(game_data, session["game_pin"])
token = os.urandom(32).hex()
await redis.set(f"export_token:{token}", json.dumps(results), ex=7200)
@@ -504,10 +348,14 @@ async def get_export_token(sid: str):
@sio.event
async def show_solutions(sid: str, _data: dict):
session: dict = await get_session(sid, sio)
game_data = PlayGame(**json.loads(await redis.get(f"game:{session['game_pin']}")))
game_data = await PlayGame.get_from_redis(session["game_pin"])
if not session["admin"]:
return
await sio.emit("solutions", game_data.questions[game_data.current_question].model_dump(), room=session["game_pin"])
await sio.emit(
"solutions",
game_data.questions[game_data.current_question].model_dump(),
room=session["game_pin"],
)
@sio.event
@@ -521,14 +369,10 @@ async def echo_time_sync(sid: str, data: str):
await save_session(sid, sio, session)
class _KickPlayerInput(BaseModel):
username: str
@sio.event
async def kick_player(sid: str, data: dict):
try:
data = _KickPlayerInput(**data)
data = KickPlayerInput(**data)
except ValidationError as e:
await sio.emit("error", room=sid)
print(e)
@@ -604,10 +448,6 @@ async def save_quiz(sid: str):
await sio.emit("results_saved_successfully")
class ConnectSessionIdEvent(BaseModel):
session_id: str
@sio.event
async def connect(sid: str, _environ, _auth):
session_id = os.urandom(16).hex()
+133
View File
@@ -0,0 +1,133 @@
# SPDX-FileCopyrightText: 2025 Marlon W (Mawoka)
#
# SPDX-License-Identifier: MPL-2.0
import aiohttp
from classquiz.config import settings
from classquiz.db.models import (
PlayGame,
QuizQuestionType,
TextQuizAnswer,
ABCDQuizAnswer,
VotingQuizAnswer,
RangeQuizAnswer,
)
from classquiz.socket_server.models import SubmitAnswerData
from .models import SubmitAnswerDataOrderType
async def check_captcha(captcha_data: str) -> bool:
async with aiohttp.ClientSession() as session:
try:
if settings.hcaptcha_key is not None:
try:
async with session.post(
"https://hcaptcha.com/siteverify",
data={
"response": captcha_data,
"secret": settings.hcaptcha_key,
},
) as resp:
resp_data = await resp.model_dump_json()
if not resp_data["success"]:
print("CAPTCHA FAILED")
return
except KeyError:
return False
elif settings.recaptcha_key is not None:
async with session.post(
"https://www.google.com/recaptcha/api/siteverify",
data={
"secret": settings.recaptcha_key,
"response": captcha_data,
},
) as resp:
try:
resp_data = await resp.model_dump_json()
if not resp_data["success"]:
return False
except KeyError:
return False
except TypeError:
pass
return False
return True
def check_answer(game_data: PlayGame, data: SubmitAnswerData) -> (bool, str):
q_i = int(float(data.question_index))
q_type = game_data.questions[q_i].type
q_answers = game_data.questions[q_i].answers
q_answer = data.answer
if q_type == QuizQuestionType.ABCD:
return (check_abcd_question, data.answer)
elif q_type == QuizQuestionType.RANGE:
return (
check_range_question(q_answer, q_answers),
q_answer,
)
elif q_type == QuizQuestionType.VOTING:
return (False, q_answer)
elif q_type == QuizQuestionType.ORDER:
return check_order_question(q_answer, q_answers)
elif q_type == QuizQuestionType.TEXT:
return (
check_text_question(q_answer, q_answers),
q_answer,
)
elif q_type == QuizQuestionType.CHECK:
return (
check_check_question(q_answer, q_answers),
q_answer,
)
else:
return (False, q_answer)
return (False, q_answer)
def check_abcd_question(answer: str, answers: ABCDQuizAnswer) -> bool:
for a in answers:
if a.answer == answer and a.right:
return True
return False
def check_range_question(answer: str, answers: RangeQuizAnswer) -> bool:
if answers.min_correct <= int(float(answer)) <= answers.max_correct:
return answers.min_correct <= int(float(answer)) <= answers.max_correct
def check_order_question(
complex_answer: list[SubmitAnswerDataOrderType] | None,
answer: str,
answers: list[VotingQuizAnswer],
) -> (bool, str):
if complex_answer is None:
return (False, answer)
correct_answers = []
for a in answers:
correct_answers.append({"answer": a.answer})
answer_order = []
for a in complex_answer.model_dump():
answer_order.append(a["answer"])
answer = ", ".join(answer_order)
return (correct_answers == complex_answer.model_dump(), answer)
def check_text_question(answer: str, answers: list[TextQuizAnswer]) -> bool:
for q in answers:
if q.case_sensitive:
if answer == q.answer:
return True
else:
if answer.lower() == q.answer.lower():
return True
return False
def check_check_question(answer: str, answers: list[ABCDQuizAnswer]) -> bool:
correct_string = ""
for i, a in enumerate(answers):
if a.right:
correct_string += str(i)
return bool(correct_string == answer)
+68
View File
@@ -0,0 +1,68 @@
# SPDX-FileCopyrightText: 2025 Marlon W (Mawoka)
#
# SPDX-License-Identifier: MPL-2.0
from pydantic import BaseModel, field_validator, ValidationInfo
from classquiz.db.models import QuizQuestion, QuizQuestionType, VotingQuizAnswer
class JoinGameData(BaseModel):
username: str
game_pin: str
captcha: str | None = None
custom_field: str | None = None
class RejoinGameData(BaseModel):
old_sid: str
game_pin: str
username: str
class RegisterAsAdminData(BaseModel):
game_pin: str
game_id: str
class ABCDQuizAnswerWithoutSolution(BaseModel):
answer: str
color: str | None = None
class RangeQuizAnswerWithoutSolution(BaseModel):
min: int
max: int
class ReturnQuestion(QuizQuestion):
answers: list[ABCDQuizAnswerWithoutSolution] | RangeQuizAnswerWithoutSolution | list[VotingQuizAnswer]
type: QuizQuestionType = QuizQuestionType.ABCD
@field_validator("answers")
def answers_not_none_if_abcd_type(cls, v, info: ValidationInfo):
if info.data["type"] == QuizQuestionType.ABCD and type(v[0]) is not ABCDQuizAnswerWithoutSolution:
raise ValueError("Answers can't be none if type is ABCD")
if info.data["type"] == QuizQuestionType.RANGE and type(v) is not RangeQuizAnswerWithoutSolution:
raise ValueError("Answer must be from type RangeQuizAnswer if type is RANGE")
# skipcq: PTC-W0047
if info.data["type"] == QuizQuestionType.VOTING and type(v[0]) is not VotingQuizAnswer:
pass
return v
class SubmitAnswerDataOrderType(BaseModel):
answer: str
class SubmitAnswerData(BaseModel):
question_index: int
answer: str | int
complex_answer: list[SubmitAnswerDataOrderType] | None = None
class KickPlayerInput(BaseModel):
username: str
class ConnectSessionIdEvent(BaseModel):
session_id: str