🐛 Fixed in-human-count
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@@ -112,7 +112,10 @@ async def get_live_game_data(
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ga_1 = GameAnswer1(id=i, answers=[GameAnswer2.parse_obj(i) for i in res])
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ga_1 = GameAnswer1(id=i, answers=[GameAnswer2.parse_obj(i) for i in res])
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data.answers.append(ga_1)
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data.answers.append(ga_1)
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player_count = await redis.scard(f"game_session:{game_pin}:players")
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player_count = await redis.scard(f"game_session:{game_pin}:players")
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game = _GetLivePlayGame(**{**game.dict(), "total_questions": len(game.questions)})
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total_questions = len(game.questions)
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if in_human_count:
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total_questions += 1
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game = _GetLivePlayGame(**{**game.dict(), "total_questions": total_questions})
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if in_human_count:
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if in_human_count:
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player_count += 1
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player_count += 1
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game.current_question += 1
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game.current_question += 1
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