🎨 Ran prettier
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@@ -1,4 +1,4 @@
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<script context='module' lang='ts'>
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<script context="module" lang="ts">
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export async function load({ session, url }) {
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if (!session.authenticated) {
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return {
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@@ -22,8 +22,7 @@
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}
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</script>
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<script lang='ts'>
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<script lang="ts">
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import type { QuizData } from '../app';
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import { socket } from '$lib/socket';
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@@ -106,18 +105,21 @@
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</script>
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{#if !success}
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<input placeholder='game id' bind:value={game_token} />
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<input placeholder='game pin' bind:value={game_pin} />
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<input placeholder="game id" bind:value={game_token} />
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<input placeholder="game pin" bind:value={game_pin} />
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<button on:click={connect}>Connect!</button>
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{#if errorMessage !== ''}
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<p class='text-red-700'>{errorMessage}</p>
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<p class="text-red-700">{errorMessage}</p>
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{/if}
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{:else if !game_started}
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<img alt='QR code to join the game' src='/api/v1/utils/qr/{quiz_data.game_pin}' class='block mx-auto w-1/6' />
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<p class='text-3xl text-center'>Pin: {quiz_data.game_pin}</p>
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<img
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alt="QR code to join the game"
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src="/api/v1/utils/qr/{quiz_data.game_pin}"
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class="block mx-auto w-1/6"
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/>
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<p class="text-3xl text-center">Pin: {quiz_data.game_pin}</p>
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<ul>
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{#if players.length > 0}
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{#each players as player}
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<li>
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<span>{player.username} </span>
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@@ -131,9 +133,9 @@
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on:click={() => {
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socket.emit('start_game', '');
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game_started = true;
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}}>Start Game
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</button
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>
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}}
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>Start Game
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</button>
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{/if}
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{:else}
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<span>Time left: {timer_res}</span>
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