Merge branch 'master' into backend-dependency-update

This commit is contained in:
Mawoka
2025-08-01 13:36:52 +02:00
53 changed files with 8577 additions and 5722 deletions
+63 -28
View File
@@ -28,6 +28,7 @@ from pydantic import BaseModel, ValidationError, field_validator, ValidationInfo
from datetime import datetime
from classquiz.socket_server.export_helpers import save_quiz_to_storage
from classquiz.socket_server.session import get_session, save_session
sio = socketio.AsyncServer(async_mode="asgi", cors_allowed_origins=[])
settings = settings()
@@ -117,7 +118,7 @@ async def rejoin_game(sid: str, data: dict):
"sid_custom": sid,
"admin": False,
}
await sio.save_session(sid, session)
await save_session(sid, sio, session)
await sio.enter_room(sid, data.game_pin)
await sio.emit(
"rejoined_game",
@@ -153,7 +154,10 @@ async def join_game(sid: str, data: dict):
try:
async with session.post(
"https://hcaptcha.com/siteverify",
data={"response": data.captcha, "secret": settings.hcaptcha_key},
data={
"response": data.captcha,
"secret": settings.hcaptcha_key,
},
) as resp:
resp_data = await resp.model_dump_json()
if not resp_data["success"]:
@@ -165,7 +169,10 @@ async def join_game(sid: str, data: dict):
elif settings.recaptcha_key is not None:
async with session.post(
"https://www.google.com/recaptcha/api/siteverify",
data={"secret": settings.recaptcha_key, "response": data.captcha},
data={
"secret": settings.recaptcha_key,
"response": data.captcha,
},
) as resp:
try:
resp_data = await resp.model_dump_json()
@@ -188,7 +195,7 @@ async def join_game(sid: str, data: dict):
"sid_custom": sid,
"admin": False,
}
await sio.save_session(sid, session)
await save_session(sid, sio, session)
await sio.emit(
"joined_game",
{
@@ -206,7 +213,11 @@ async def join_game(sid: str, data: dict):
if data.custom_field == "":
data.custom_field = None
if data.custom_field is not None:
await redis.hset(f"game:{data.game_pin}:players:custom_fields", data.username, data.custom_field)
await redis.hset(
f"game:{data.game_pin}:players:custom_fields",
data.username,
data.custom_field,
)
await sio.emit(
"player_joined",
@@ -222,7 +233,7 @@ async def join_game(sid: str, data: dict):
@sio.event
async def start_game(sid: str, _data: dict):
session = await sio.get_session(sid)
session = await get_session(sid, sio)
if not session["admin"]:
return
game_data = PlayGame.model_validate_json(await redis.get(f"game:{session['game_pin']}"))
@@ -259,10 +270,11 @@ async def register_as_admin(sid: str, data: dict):
{"game_id": game_id, "game": await redis.get(f"game:{game_pin}")},
room=sid,
)
async with sio.session(sid) as session:
session["game_pin"] = game_pin
session["admin"] = True
session["remote"] = False
session = {}
session["game_pin"] = game_pin
session["admin"] = True
session["remote"] = False
await save_session(sid, sio, session)
await sio.enter_room(sid, game_pin)
await sio.enter_room(sid, f"admin:{data.game_pin}")
else:
@@ -271,7 +283,7 @@ async def register_as_admin(sid: str, data: dict):
@sio.event
async def get_question_results(sid: str, data: dict):
session = await sio.get_session(sid)
session = await get_session(sid, sio)
if not session["admin"]:
return
@@ -317,7 +329,7 @@ class ReturnQuestion(QuizQuestion):
@sio.event
async def set_question_number(sid, data: str):
# data is just a number (as a str) of the question
session = await sio.get_session(sid)
session = await get_session(sid, sio)
if not session["admin"]:
return
game_pin = session["game_pin"]
@@ -423,14 +435,15 @@ async def submit_answer(sid: str, data: dict):
answer_right = bool(correct_string == data.answer)
else:
raise NotImplementedError
latency = int(float((await sio.get_session(sid))["ping"]))
latency = int(float((await get_session(sid, sio))["ping"]))
time_q_started = datetime.fromisoformat(await redis.get(f"game:{session['game_pin']}:current_time"))
diff = (time_q_started - now).total_seconds() * 1000 # - timedelta(milliseconds=latency)
score = 0
if answer_right:
score = calculate_score(
abs(diff) - latency, int(float(game_data.questions[int(float(data.question_index))].time))
abs(diff) - latency,
int(float(game_data.questions[int(float(data.question_index))].time)),
)
if score > 1000:
score = 1000
@@ -444,7 +457,10 @@ async def submit_answer(sid: str, data: dict):
)
answers = await redis.get(f"game_session:{session['game_pin']}:{data.question_index}")
answers = await set_answer(
answers, game_pin=session["game_pin"], data=answer_data, q_index=int(float(data.question_index))
answers,
game_pin=session["game_pin"],
data=answer_data,
q_index=int(float(data.question_index)),
)
player_count = await redis.scard(f"game_session:{session['game_pin']}:players")
await sio.emit("player_answer", {})
@@ -465,7 +481,7 @@ async def submit_answer(sid: str, data: dict):
@sio.event
async def get_final_results(sid: str, _data: dict):
session: dict = await sio.get_session(sid)
session: dict = await get_session(sid, sio)
game_data = PlayGame(**json.loads(await redis.get(f"game:{session['game_pin']}")))
if not session["admin"]:
return
@@ -475,7 +491,7 @@ async def get_final_results(sid: str, _data: dict):
@sio.event
async def get_export_token(sid: str):
session = await sio.get_session(sid)
session = await get_session(sid, sio)
if not session["admin"]:
return
game_data = PlayGame(**json.loads(await redis.get(f"game:{session['game_pin']}")))
@@ -487,7 +503,7 @@ async def get_export_token(sid: str):
@sio.event
async def show_solutions(sid: str, _data: dict):
session: dict = await sio.get_session(sid)
session: dict = await get_session(sid, sio)
game_data = PlayGame(**json.loads(await redis.get(f"game:{session['game_pin']}")))
if not session["admin"]:
return
@@ -500,8 +516,9 @@ async def echo_time_sync(sid: str, data: str):
then = datetime.fromisoformat(then_dec)
now = datetime.now()
delta = now - then
async with sio.session(sid) as session:
session["ping"] = delta.microseconds / 1000
session = await get_session(sid, sio)
session["ping"] = delta.microseconds / 1000
await save_session(sid, sio, session)
class _KickPlayerInput(BaseModel):
@@ -517,7 +534,7 @@ async def kick_player(sid: str, data: dict):
print(e)
return
session: dict = await sio.get_session(sid)
session: dict = await get_session(sid, sio)
if not session["admin"]:
return
@@ -549,10 +566,11 @@ async def register_as_remote(sid: str, data: dict):
room=sid,
)
await sio.emit("control_visibility", {"visible": False}, room=f"admin:{data.game_pin}")
async with sio.session(sid) as session:
session["game_pin"] = data.game_pin
session["admin"] = True
session["remote"] = True
session = await get_session(sid, sio)
session["game_pin"] = data.game_pin
session["admin"] = True
session["remote"] = True
await save_session(sid, sio, session)
await sio.enter_room(sid, data.game_pin)
await sio.enter_room(sid, f"admin:{data.game_pin}")
@@ -569,14 +587,31 @@ async def set_control_visibility(sid: str, data: dict):
await sio.emit("error", room=sid)
print(e)
return
session: dict = await sio.get_session(sid)
await sio.emit("control_visibility", {"visible": data.visible}, room=f"admin:{session['game_pin']}")
session: dict = await get_session(sid, sio)
await sio.emit(
"control_visibility",
{"visible": data.visible},
room=f"admin:{session['game_pin']}",
)
@sio.event
async def save_quiz(sid: str):
session: dict = await sio.get_session(sid)
session: dict = await get_session(sid, sio)
if not session["admin"]:
return
await save_quiz_to_storage(session["game_pin"])
await sio.emit("results_saved_successfully")
class ConnectSessionIdEvent(BaseModel):
session_id: str
@sio.event
async def connect(sid: str, _environ, _auth):
session_id = os.urandom(16).hex()
print("Connection opened with handler")
sio_session = {"session_id": session_id}
await sio.save_session(sid, sio_session)
await sio.emit("session_id", ConnectSessionIdEvent(session_id=session_id).dict())