🚧 Created independant game_control and game_state classes
This commit is contained in:
@@ -0,0 +1,21 @@
|
||||
export class GameState {
|
||||
public game_id: string;
|
||||
public players: any[];
|
||||
public selected_question: number;
|
||||
public timer_res: string;
|
||||
public question_results: any;
|
||||
public answer_count: number;
|
||||
public shown_question_now: number;
|
||||
public final_results: any;
|
||||
|
||||
constructor(game_id: string, players: any[]) {
|
||||
this.game_id = game_id;
|
||||
this.players = players;
|
||||
this.selected_question = -1;
|
||||
this.timer_res = '0';
|
||||
this.question_results = null;
|
||||
this.answer_count = 0;
|
||||
this.shown_question_now = -1;
|
||||
this.final_results = null;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user