✨ Finished game-results
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at https://mozilla.org/MPL/2.0/.
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import json
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from datetime import datetime
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from pydantic import ValidationError
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from classquiz.config import redis
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from classquiz.db.models import PlayGame, GameResults
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async def save_quiz_to_storage(game_pin: str):
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game = PlayGame.parse_raw(await redis.get(f"game:{game_pin}"))
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player_count = await redis.scard(f"game_session:{game_pin}:players")
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answers = []
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for i in range(len(game.questions)):
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redis_res = await redis.get(f"game_session:{game_pin}:{i}")
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try:
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answers.append(json.loads(redis_res))
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except ValidationError:
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answers.append([])
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player_scores = await redis.hgetall(f"game_session:{game_pin}:player_scores")
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custom_field_data = await redis.hgetall(f"game:{game_pin}:players:custom_fields")
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q_return = []
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for q in game.questions:
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q_return.append(q.dict())
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data = GameResults(
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id=game.game_id,
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quiz=game.quiz_id,
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user=game.user_id,
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timestamp=datetime.now(),
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player_count=player_count,
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answers=json.dumps(answers),
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player_scores=json.dumps(player_scores),
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custom_field_data=json.dumps(custom_field_data),
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title=game.title,
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description=game.description,
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questions=json.dumps(q_return),
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)
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await data.save()
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