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This commit is contained in:
Mawoka
2022-02-27 21:23:57 +01:00
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module.exports = {
root: true,
parser: '@typescript-eslint/parser',
extends: ['eslint:recommended', 'plugin:@typescript-eslint/recommended', 'prettier'],
plugins: ['svelte3', '@typescript-eslint'],
ignorePatterns: ['*.cjs'],
overrides: [{ files: ['*.svelte'], processor: 'svelte3/svelte3' }],
settings: {
'svelte3/typescript': () => require('typescript')
},
parserOptions: {
sourceType: 'module',
ecmaVersion: 2020
},
env: {
browser: true,
es2017: true,
node: true
}
};
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.DS_Store
node_modules
/build
/.svelte-kit
/package
.env
.env.*
!.env.example
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engine-strict=true
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{
"useTabs": true,
"singleQuote": true,
"trailingComma": "none",
"printWidth": 100,
"tabWidth": 4
}
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# create-svelte
Everything you need to build a Svelte project, powered by [`create-svelte`](https://github.com/sveltejs/kit/tree/master/packages/create-svelte).
## Creating a project
If you're seeing this, you've probably already done this step. Congrats!
```bash
# create a new project in the current directory
npm init svelte@next
# create a new project in my-app
npm init svelte@next my-app
```
> Note: the `@next` is temporary
## Developing
Once you've created a project and installed dependencies with `npm install` (or `pnpm install` or `yarn`), start a development server:
```bash
npm run dev
# or start the server and open the app in a new browser tab
npm run dev -- --open
```
## Building
To create a production version of your app:
```bash
npm run build
```
You can preview the production build with `npm run preview`.
> To deploy your app, you may need to install an [adapter](https://kit.svelte.dev/docs/adapters) for your target environment.
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{
"name": "frontend",
"version": "0.0.1",
"scripts": {
"dev": "svelte-kit dev",
"build": "svelte-kit build",
"package": "svelte-kit package",
"preview": "svelte-kit preview",
"check": "svelte-check --tsconfig ./tsconfig.json",
"check:watch": "svelte-check --tsconfig ./tsconfig.json --watch",
"lint": "prettier --ignore-path .gitignore --check --plugin-search-dir=. . && eslint --ignore-path .gitignore .",
"format": "prettier --ignore-path .gitignore --write --plugin-search-dir=. ."
},
"devDependencies": {
"@sveltejs/adapter-auto": "next",
"@sveltejs/kit": "next",
"@types/luxon": "^2.0.9",
"@typescript-eslint/eslint-plugin": "^5.10.1",
"@typescript-eslint/parser": "^5.10.1",
"autoprefixer": "^10.4.2",
"eslint": "^7.32.0",
"eslint-config-prettier": "^8.3.0",
"eslint-plugin-svelte3": "^3.2.1",
"luxon": "^2.3.1",
"postcss": "^8.4.5",
"postcss-load-config": "^3.1.1",
"prettier": "^2.5.1",
"prettier-plugin-svelte": "^2.5.0",
"socket.io-client": "^4.4.1",
"svelte": "^3.44.0",
"svelte-check": "^2.2.6",
"svelte-preprocess": "^4.10.1",
"tailwindcss": "^3.0.12",
"tslib": "^2.3.1",
"typescript": "~4.5.4"
},
"type": "module"
}
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const tailwindcss = require('tailwindcss');
const autoprefixer = require('autoprefixer');
const config = {
plugins: [
//Some plugins, like tailwindcss/nesting, need to run before Tailwind,
tailwindcss(),
//But others, like autoprefixer, need to run after,
autoprefixer
]
};
module.exports = config;
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/* Write your global styles here, in PostCSS syntax */
@tailwind base;
@tailwind components;
@tailwind utilities;
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/// <reference types="@sveltejs/kit" />
// See https://kit.svelte.dev/docs/types#the-app-namespace
// for information about these interfaces
declare namespace App {
// interface Locals {}
// interface Platform {}
// interface Session {}
// interface Stuff {}
}
export interface QuizData {
title: string;
description: string;
quiz_id: string;
questions: Question[];
game_id: string;
game_pin: string;
started: boolean;
}
export interface Question {
time: string;
question: string;
answers: Answer[];
}
export interface Answer {
right: boolean;
answer: string;
}
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="description" content="" />
<link rel="icon" href="%svelte.assets%/favicon.png" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
%svelte.head%
</head>
<body>
<div>%svelte.body%</div>
</body>
</html>
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<script lang='ts'>
import type { Question } from '../../app';
import { socket } from '$lib/socket';
export let question: Question;
export let question_index: string | number;
if (typeof question_index === 'string') {
question_index = parseInt(question_index);
} else {
throw new Error('question_index must be a string or number');
}
let timer_res = question.time;
let selected_answer: string;
// Stop the timer if the question is answered
let timer_interval;
const timer = (time: string) => {
let seconds = Number(time);
let timer_interval = setInterval(() => {
if (timer_res === '0') {
clearInterval(timer_interval);
return;
} else {
seconds--;
}
timer_res = seconds.toString();
}, 1000);
};
console.log(selected_answer)
timer(question.time);
const selectAnswer = (answer: string) => {
selected_answer = answer;
//timer_res = '0';
socket.emit('submit_answer', {
question_index: question_index,
answer: answer
});
};
</script>
<div class='flex flex-col justify-center w-screen h-1/6'>
<h1 class='text-6xl text-center'>
{question.question}
</h1>
<span class='text-center py-2 text-lg'>{timer_res}</span>
</div>
{#if timer_res !== "0"}
<div class='flex flex-wrap'>
{#each question.answers as answer}
<button class='w-1/2 text-3xl bg-amber-700 my-2 disabled:opacity-60 border border-white' disabled={selected_answer !== undefined}
on:click={() => selectAnswer(answer.answer)}>{answer.answer}</button>
{/each}
</div>
{:else}
<div class='flex flex-wrap'>
{#each question.answers as answer}
{#if answer.right}
<button class='w-1/2 text-3xl bg-green-600 border border-white' disabled
class:opacity-30={answer.answer !== selected_answer}
>{answer.answer}</button>
{:else }
<button class='w-1/2 text-3xl bg-red-500 border border-white' disabled
class:opacity-30={answer.answer !== selected_answer}
>{answer.answer}</button>
{/if}
{/each}
</div>
{/if}
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<script lang="ts">
export let title: string;
export let description: string;
</script>
<div class='flex flex-col justify-center w-screen h-screen'>
<h1 class='text-7xl text-center'>{title}</h1>
<p class='text-3xl pt-8 text-center'>{description}</p>
</div>
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import { io } from 'socket.io-client';
export const socket = io();
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<script>import "../app.css";</script><slot></slot>
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<script lang='ts'>
import type { QuizData } from '../app';
import { socket } from '$lib/socket';
let gameData = {
game_id: '4ced1410-e2bf-47e6-9bc7-c1f332642963',
game_pin: '81039240'
};
let success = false;
let players: Array<string> = [];
let errorMessage = '';
let game_started = false;
let quiz_data: QuizData;
let question_number: string = '0';
let question_results = null;
let shown_question_now: number;
const connect = () => {
socket.emit('register_as_admin', gameData);
};
socket.on('registered_as_admin', (data) => {
console.log('registered_as_admin', data['game']);
quiz_data = JSON.parse(data['game']);
console.log(quiz_data);
console.log(quiz_data.questions[0].question);
console.log(quiz_data.questions);
success = true;
});
socket.on('player_joined', (data) => {
players = [...players, data];
});
socket.on('already_registered_as_admin', (data) => {
errorMessage = 'There is already an admin registered for this game.';
});
let timer_res: string;
const set_question_number = (q_number: number) => {
question_results = null;
socket.emit('set_question_number', q_number.toString());
shown_question_now = q_number;
timer_res = quiz_data.questions[q_number].time;
timer(timer_res);
};
const get_question_results = () => {
socket.emit('get_question_results', {
game_id: gameData.game_id,
question_number: shown_question_now
});
};
socket.on('question_results', (data) => {
data = JSON.parse(data);
console.log(data);
question_results = data;
});
const timer = (time: string) => {
let seconds = Number(time);
let timer_interval = setInterval(() => {
if (timer_res === '0') {
clearInterval(timer_interval);
return;
} else {
seconds--;
}
timer_res = seconds.toString();
}, 1000);
};
</script>
{#if !success}
<input placeholder='game id' bind:value={gameData.game_id}>
<input placeholder='game pin' bind:value={gameData.game_pin}>
<button on:click={connect}>Connect!</button>
{#if errorMessage !== ""}
<p class='text-red-700'>{errorMessage}</p>
{/if}
{:else }
{#if !game_started}
<ul>
{#if players.length > 0}
{#each players as player}
<li><span>{player.username} </span>
<button>Kick</button>
</li>
{/each}
{/if}
</ul>
{#if players.length > 0}
<button on:click={() => {socket.emit('start_game', ""); game_started = true}}>Start Game</button>
{/if}
{:else }
<span>Time left: {timer_res}</span>
<br>
{#if timer_res === '0'}
<button on:click={get_question_results}>Get results</button>
<br>
{#if question_results !== null}
{question_results}
<br>
<ul>
{#each question_results as result}
<li>{result.username} - {result.answer} - {result.right}</li>
{/each}
</ul>
{/if}
{/if}
<br>
{#each quiz_data.questions as { question }, index}
<button on:click={() => {set_question_number(index)}}>{index}: {question}</button>
<br>
{/each}
{/if}
{/if}
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<script lang='ts'>
import type { QuizData } from '../app';
import Title from '$lib/play/title.svelte';
import Question from '$lib/play/question.svelte';
import {socket} from '$lib/socket';
interface GameMeta {
started: boolean;
}
let gameId = '81039240';
let message = '';
let username = '';
let gameData: QuizData;
let gameMeta: GameMeta = {
started: false
};
let question_index = '';
let unique = {};
function restart() {
unique = {}; // every {} is unique, {} === {} evaluates to false
}
const connect = () => {
socket.emit('join_game', { game_pin: gameId, username: username });
};
const sendMessage = () => {
socket.emit('message', message);
message = '';
};
socket.on('joined_game', (data) => {
console.log('joined_game', data);
gameData = JSON.parse(data);
});
socket.on('game_not_found', (data) => {
console.log(data, 'game not found');
});
socket.on('join_game', (data) => {
console.log(data, 'join_game');
});
socket.on('message', (data) => {
console.log(data, 'message');
});
socket.on('start_game', (data) => {
gameMeta.started = true;
});
socket.on('set_question_number', (data) => {
restart();
question_index = data;
});
</script>
{#if !gameMeta.started}
<input bind:value={gameId} placeholder='GameID'>
<input bind:value={username} placeholder='Username'>
<button on:click={connect}>Connect</button>
<br>
<input bind:value={message} placeholder='message'>
<button on:click={sendMessage}>Send Message</button>
{:else}
{#if question_index === ""}
<Title bind:description={gameData.description} bind:title={gameData.title} />
{:else}
{#key unique}
<Question bind:question={gameData.questions[parseInt(question_index)]} bind:question_index/>
{/key}
{/if}
{/if}
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<h1>Welcome to SvelteKit</h1>
<p>Visit <a href="https://kit.svelte.dev">kit.svelte.dev</a> to read the documentation</p>
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import { writable } from 'svelte/store';
import { io } from 'socket.io-client';
const messageStore = writable('');
// Connection opened
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import adapter from '@sveltejs/adapter-auto';
import preprocess from 'svelte-preprocess';
/** @type {import('@sveltejs/kit').Config} */
const config = {
// Consult https://github.com/sveltejs/svelte-preprocess
// for more information about preprocessors
preprocess: [
preprocess({
postcss: true
})
],
kit: {
adapter: adapter()
}
};
export default config;
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const config = {
content: ['./src/**/*.{html,js,svelte,ts}'],
theme: {
extend: {}
},
plugins: []
};
module.exports = config;
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{
"compilerOptions": {
"moduleResolution": "node",
"module": "es2020",
"lib": ["es2020", "DOM"],
"target": "es2020",
/**
svelte-preprocess cannot figure out whether you have a value or a type, so tell TypeScript
to enforce using \`import type\` instead of \`import\` for Types.
*/
"importsNotUsedAsValues": "error",
/**
TypeScript doesn't know about import usages in the template because it only sees the
script of a Svelte file. Therefore preserve all value imports. Requires TS 4.5 or higher.
*/
"preserveValueImports": true,
"isolatedModules": true,
"resolveJsonModule": true,
/**
To have warnings/errors of the Svelte compiler at the correct position,
enable source maps by default.
*/
"sourceMap": true,
"esModuleInterop": true,
"skipLibCheck": true,
"forceConsistentCasingInFileNames": true,
"baseUrl": ".",
"allowJs": true,
"checkJs": true,
"paths": {
"$lib": ["src/lib"],
"$lib/*": ["src/lib/*"]
}
},
"include": ["src/**/*.d.ts", "src/**/*.js", "src/**/*.ts", "src/**/*.svelte"]
}