Untested Ormar and FastAPI update
This commit is contained in:
@@ -24,7 +24,7 @@ from classquiz.db.models import (
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AnswerDataList,
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AnswerData,
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)
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from pydantic import BaseModel, ValidationError, validator
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from pydantic import BaseModel, ValidationError, field_validator
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from datetime import datetime
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from classquiz.socket_server.export_helpers import save_quiz_to_storage
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@@ -63,11 +63,11 @@ async def set_answer(answers, game_pin: str, q_index: int, data: AnswerData) ->
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if answers is None:
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answers = AnswerDataList(__root__=[data])
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else:
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answers = AnswerDataList.parse_raw(answers)
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answers = AnswerDataList.model_validate_json(answers)
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answers.__root__.append(data)
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await redis.set(
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f"game_session:{game_pin}:{q_index}",
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answers.json(),
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answers.model_dump_json(),
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ex=7200,
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)
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return answers
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@@ -76,8 +76,8 @@ async def set_answer(answers, game_pin: str, q_index: int, data: AnswerData) ->
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class _JoinGameData(BaseModel):
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username: str
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game_pin: str
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captcha: str | None
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custom_field: str | None
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captcha: str | None = None
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custom_field: str | None = None
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class _RejoinGameData(BaseModel):
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@@ -105,10 +105,12 @@ async def rejoin_game(sid: str, data: dict):
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await sio.emit("time_sync", encrypted_datetime, room=sid)
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await redis.set(redis_sid_key, sid)
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await redis.srem(
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f"game_session:{data.game_pin}:players", GamePlayer(username=data.username, sid=data.old_sid).json()
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f"game_session:{data.game_pin}:players", GamePlayer(username=data.username, sid=data.old_sid).model_dump_json()
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)
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await redis.sadd(f"game_session:{data.game_pin}:players", GamePlayer(username=data.username, sid=sid).json())
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game_data = PlayGame.parse_raw(redis_res)
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await redis.sadd(
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f"game_session:{data.game_pin}:players", GamePlayer(username=data.username, sid=sid).model_dump_json()
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)
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game_data = PlayGame.model_validate_json(redis_res)
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session = {
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"game_pin": data.game_pin,
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"username": data.username,
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@@ -120,7 +122,7 @@ async def rejoin_game(sid: str, data: dict):
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await sio.emit(
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"rejoined_game",
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{
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**json.loads(game_data.json(exclude={"quiz_id", "questions", "user_id"})),
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**json.loads(game_data.model_dump_json(exclude={"quiz_id", "questions", "user_id"})),
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"question_count": len(game_data.questions),
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},
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room=sid,
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@@ -139,7 +141,7 @@ async def join_game(sid: str, data: dict):
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await sio.emit("error", room=sid)
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print(e)
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return
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game_data = PlayGame.parse_raw(redis_res)
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game_data = PlayGame.model_validate_json(redis_res)
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if game_data.started:
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await sio.emit("game_already_started", room=sid)
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return
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@@ -153,7 +155,7 @@ async def join_game(sid: str, data: dict):
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"https://hcaptcha.com/siteverify",
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data={"response": data.captcha, "secret": settings.hcaptcha_key},
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) as resp:
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resp_data = await resp.json()
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resp_data = await resp.model_dump_json()
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if not resp_data["success"]:
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print("CAPTCHA FAILED")
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return
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@@ -166,7 +168,7 @@ async def join_game(sid: str, data: dict):
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data={"secret": settings.recaptcha_key, "response": data.captcha},
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) as resp:
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try:
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resp_data = await resp.json()
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resp_data = await resp.model_dump_json()
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if not resp_data["success"]:
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print("CAPTCHA FAILED")
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return
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@@ -190,25 +192,22 @@ async def join_game(sid: str, data: dict):
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await sio.emit(
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"joined_game",
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{
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**json.loads(game_data.json(exclude={"quiz_id", "questions", "user_id"})),
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**json.loads(game_data.model_dump_json(exclude={"quiz_id", "questions", "user_id"})),
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"question_count": len(game_data.questions),
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},
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room=sid,
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)
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redis_res = await redis.get(f"game_session:{data.game_pin}")
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redis_res = GameSession.parse_raw(redis_res)
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redis_res = GameSession.model_validate_json(redis_res)
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await redis.set(f"game_session:{data.game_pin}:players:{data.username}", sid, ex=7200)
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await redis.sadd(f"game_session:{data.game_pin}:players", GamePlayer(username=data.username, sid=sid).json())
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await redis.sadd(
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f"game_session:{data.game_pin}:players", GamePlayer(username=data.username, sid=sid).model_dump_json()
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)
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if data.custom_field == "":
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data.custom_field = None
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if data.custom_field is not None:
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await redis.hset(f"game:{data.game_pin}:players:custom_fields", data.username, data.custom_field)
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# await redis.set(
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# f"game_session:{data.game_pin}",
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# GameSession(admin=redis_res.admin, game_id=redis_res.game_id, answers=[]).json(),
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# ex=18000,
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# )
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await sio.emit(
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"player_joined",
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{"username": data.username, "sid": sid},
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@@ -226,9 +225,9 @@ async def start_game(sid: str, _data: dict):
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session = await sio.get_session(sid)
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if not session["admin"]:
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return
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game_data = PlayGame.parse_raw(await redis.get(f"game:{session['game_pin']}"))
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game_data = PlayGame.model_validate_json(await redis.get(f"game:{session['game_pin']}"))
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game_data.started = True
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await redis.set(f"game:{session['game_pin']}", game_data.json(), ex=7200)
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await redis.set(f"game:{session['game_pin']}", game_data.model_dump_json(), ex=7200)
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await redis.delete(f"game_in_lobby:{game_data.user_id.hex}")
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await sio.emit("start_game", room=session["game_pin"])
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@@ -251,7 +250,7 @@ async def register_as_admin(sid: str, data: dict):
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if (await redis.get(f"game_session:{game_pin}")) is None:
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await redis.set(
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f"game_session:{game_pin}",
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GameSession(admin=sid, game_id=game_id, answers=[]).json(),
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GameSession(admin=sid, game_id=game_id, answers=[]).model_dump_json(),
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ex=7200,
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)
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@@ -280,10 +279,10 @@ async def get_question_results(sid: str, data: dict):
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if redis_res is None:
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redis_res = []
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else:
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redis_res = AnswerDataList.parse_raw(redis_res).dict()["__root__"]
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game_data = PlayGame.parse_raw(await redis.get(f"game:{session['game_pin']}"))
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redis_res = AnswerDataList.model_validate_json(redis_res).model_dump()["__root__"]
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game_data = PlayGame.model_validate_json(await redis.get(f"game:{session['game_pin']}"))
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game_data.question_show = False
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await redis.set(f"game:{session['game_pin']}", game_data.json())
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await redis.set(f"game:{session['game_pin']}", game_data.model_dump_json())
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game_pin = session["game_pin"]
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await sio.emit("question_results", redis_res, room=game_pin)
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@@ -291,7 +290,7 @@ async def get_question_results(sid: str, data: dict):
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class ABCDQuizAnswerWithoutSolution(BaseModel):
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answer: str
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color: str | None
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color: str | None = None
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class RangeQuizAnswerWithoutSolution(BaseModel):
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@@ -303,7 +302,7 @@ class ReturnQuestion(QuizQuestion):
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answers: list[ABCDQuizAnswerWithoutSolution] | RangeQuizAnswerWithoutSolution | list[VotingQuizAnswer]
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type: QuizQuestionType = QuizQuestionType.ABCD
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@validator("answers")
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@field_validator("answers")
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def answers_not_none_if_abcd_type(cls, v, values):
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if values["type"] == QuizQuestionType.ABCD and type(v[0]) is not ABCDQuizAnswerWithoutSolution:
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raise ValueError("Answers can't be none if type is ABCD")
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@@ -322,12 +321,12 @@ async def set_question_number(sid, data: str):
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if not session["admin"]:
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return
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game_pin = session["game_pin"]
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game_data = PlayGame.parse_raw(await redis.get(f"game:{session['game_pin']}"))
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game_data = PlayGame.model_validate_json(await redis.get(f"game:{session['game_pin']}"))
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game_data.current_question = int(float(data))
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game_data.question_show = True
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await redis.set(f"game:{session['game_pin']}", game_data.json(), ex=7200)
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await redis.set(f"game:{session['game_pin']}", game_data.model_dump_json(), ex=7200)
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await redis.set(f"game:{session['game_pin']}:current_time", datetime.now().isoformat(), ex=7200)
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temp_return = game_data.dict(include={"questions"})["questions"][int(float(data))]
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temp_return = game_data.model_dump(include={"questions"})["questions"][int(float(data))]
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if game_data.questions[int(float(data))].type == QuizQuestionType.SLIDE:
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await sio.emit(
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"set_question_number",
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@@ -347,7 +346,7 @@ async def set_question_number(sid, data: str):
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"set_question_number",
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{
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"question_index": int(float(data)),
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"question": ReturnQuestion(**temp_return).dict(),
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"question": ReturnQuestion(**temp_return).model_dump(),
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},
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room=game_pin,
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)
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@@ -360,7 +359,7 @@ class _SubmitAnswerDataOrderType(BaseModel):
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class _SubmitAnswerData(BaseModel):
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question_index: int
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answer: str
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complex_answer: list[_SubmitAnswerDataOrderType] | None
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complex_answer: list[_SubmitAnswerDataOrderType] | None = None
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@sio.event
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@@ -373,7 +372,7 @@ async def submit_answer(sid: str, data: dict):
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print(e)
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return
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session = await sio.get_session(sid)
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game_data = PlayGame.parse_raw(await redis.get(f"game:{session['game_pin']}"))
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game_data = PlayGame.model_validate_json(await redis.get(f"game:{session['game_pin']}"))
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answer_right = False
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if game_data.questions[int(float(data.question_index))].type == QuizQuestionType.ABCD:
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for answer in game_data.questions[int(float(data.question_index))].answers:
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@@ -398,10 +397,10 @@ async def submit_answer(sid: str, data: dict):
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for a in question.answers:
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correct_answers.append({"answer": a.answer})
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answer_order = []
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for a in data.dict()["complex_answer"]:
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for a in data.model_dump()["complex_answer"]:
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answer_order.append(a["answer"])
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data.answer = ", ".join(answer_order)
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if correct_answers == data.dict()["complex_answer"]:
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if correct_answers == data.model_dump()["complex_answer"]:
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answer_right = True
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elif game_data.questions[int(float(data.question_index))].type == QuizQuestionType.TEXT:
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@@ -454,9 +453,9 @@ async def submit_answer(sid: str, data: dict):
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# await redis.get(f"game_session:{session['game_pin']}:{data.question_index}"),
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# room=session["game_pin"],
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# )
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game_data = PlayGame.parse_raw(await redis.get(f"game:{session['game_pin']}"))
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game_data = PlayGame.model_validate_json(await redis.get(f"game:{session['game_pin']}"))
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game_data.question_show = False
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await redis.set(f"game:{session['game_pin']}", game_data.json())
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await redis.set(f"game:{session['game_pin']}", game_data.model_dump_json())
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await sio.emit("everyone_answered", {})
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@@ -491,7 +490,7 @@ async def show_solutions(sid: str, _data: dict):
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game_data = PlayGame(**json.loads(await redis.get(f"game:{session['game_pin']}")))
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if not session["admin"]:
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return
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await sio.emit("solutions", game_data.questions[game_data.current_question].dict(), room=session["game_pin"])
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await sio.emit("solutions", game_data.questions[game_data.current_question].model_dump(), room=session["game_pin"])
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@sio.event
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@@ -523,7 +522,8 @@ async def kick_player(sid: str, data: dict):
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player_sid = await redis.get(f"game_session:{session['game_pin']}:players:{data.username}")
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await redis.srem(
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f"game_session:{session['game_pin']}:players", GamePlayer(username=data.username, sid=player_sid).json()
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f"game_session:{session['game_pin']}:players",
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GamePlayer(username=data.username, sid=player_sid).model_dump_json(),
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)
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await sio.leave_room(player_sid, session["game_pin"])
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await sio.emit("kick", room=player_sid)
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@@ -13,7 +13,7 @@ from classquiz.db.models import PlayGame, GameResults
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async def save_quiz_to_storage(game_pin: str):
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game = PlayGame.parse_raw(await redis.get(f"game:{game_pin}"))
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game = PlayGame.model_validate_json(await redis.get(f"game:{game_pin}"))
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player_count = await redis.scard(f"game_session:{game_pin}:players")
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answers = []
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for i in range(len(game.questions)):
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@@ -26,7 +26,7 @@ async def save_quiz_to_storage(game_pin: str):
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custom_field_data = await redis.hgetall(f"game:{game_pin}:players:custom_fields")
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q_return = []
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for q in game.questions:
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q_return.append(q.dict())
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q_return.append(q.model_dump())
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data = GameResults(
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id=game.game_id,
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quiz=game.quiz_id,
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